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Piers Anthony’s bestselling Xanth series is one of the cornerstones of fantasy, a lively and whimsical interpretation of a genre often criticized for taking itself too seriously. Anthony’s first Xanth novel, A Spell for Chameleon, was initially edited to target a more traditional audience. Now, in an eBook exclusive, A Spell for Chameleon has been reworked line by line—its language matching the simpler, playful way with words that made Piers Anthony an enduring fan favorite. Xanth is an enchanted land where magic rules, a land of centaurs and dragons and basilisks where every citizen has a unique spell to call their own. For Bink of North Village, however, Xanth is no fairy tale. He alone has no magic. And unless he gets some—and fast!—he will be exiled. Forever. But the Good Magician Humfrey is convinced that Bink does indeed have magic. In fact, both Beauregard the genie and the magic wall chart insist that Bink has magic as powerful as any possessed by the King, the Good Magician Humfrey, or even the Evil Magician Trent. Be that as it may, no one can fathom the nature of Bink’s very special magic. This is even worse than having no magic at all . . . and he still faces exile!
Anomale Welten Dem Physiker Dennis Nuel gelingt es, in eine Parallelwelt vorzustoßen. Sie ähnelt der unseren auf erstaunliche Weise, nur scheinen dort ein paar unserer vertrauten Naturgesetze keine Gültigkeit zu besitzen: Schwerter werden nicht stumpf, wenn man sie benutzt, sondern schärfer; Werkzeuge nutzen sich nicht ab, sondern erreichen erst nach und nach ihre volle Effektivität. Dieses Phänomen wird als „Übungseffekt“ bezeichnet, doch was – oder wer – löst es aus?
The danger to Xanth was so great that only a night mare could offer hope! The Nextwave of barbarian warriors was invading Xanth from the north, ravaging and destroying as they advanced. But Mare Imbrium had her own problems. Ever since she had gained the half soul, the night mare had begun to mishandle her job of delivering bad dreams. Now the night Stallion dismissed her, exiling her to the day world with a message for King Trent: Beware the Horseman! She had no idea what that meant. But that was the way with prophetic warnings—nobody could understand them until it was too late. Then she met the Horseman. And she discovered that one who would right a night mare was a master of a bit and spur, and not a man to surrender her. For the night mare, it all began to be a horrible nightmare!
Ordered by King Trent to determine the source of Xanth's magic, Bink and his companions were harried by an unseen enemy determined to thwart them. When even their protector turned against them, Blink still managed to reach his goal and carry out the King's orders...but the king did not expect Blink's next act--to destroy utterly the magic of Xanth! From the Paperback edition.
There is trouble in Xanth again. The Gap Dragon had escaped and was ravaging across the land, the forget-spell was causing mass amnesia, three-year old Ivy was headed right for a hungry dragon. Could things get any worse? Probably.... From the Paperback edition.

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