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Clerks meets Buffy the Vampire the Slayer in this original urban fantasy ebook about Geekomancers—humans that derive supernatural powers from pop culture. Ree Reyes’s life was easier when all she had to worry about was scraping together tips from her gig as a barista and comicshop slave to pursue her ambitions as a screenwriter. When a scruffy-looking guy storms into the shop looking for a comic like his life depends on it, Ree writes it off as just another day in the land of the geeks. Until a gigantic “BOOM!” echoes from the alley a minute later, and Ree follows the rabbit hole down into her town’s magical flip-side. Here, astral cowboy hackers fight trolls, rubber-suited werewolves, and elegant Gothic Lolita witches while wielding nostalgia-powered props. Ree joins Eastwood (aka Scruffy Guy), investigating a mysterious string of teen suicides as she tries to recover from her own drag-your-heart-through-jagged-glass breakup. But as she digs deeper, Ree discovers Eastwood may not be the knight-in-cardboard armor she thought. Will Ree be able to stop the suicides, save Eastwood from himself, and somehow keep her job?
Fan-favorite urban fantasista Ree Reyes and her crew of Geekomancers—humans that derive supernatural powers from pop culture—take on their biggest foes yet in this fourth book of the Geekomancy series. When Ree’s long time nemesis Lucretia is finally brought to trial and found guilty for the deadly attack on Grognard’s, the Geekomancer community breathes a collective sigh of relief. But Ree and her crew soon discover that Lucretia has three very angry, very dangerous sisters who won’t rest until Eastwood—a fellow Geekomancer—is killed. What follows is an adventure packed with epic battles, a bit of romance, and enough geeky W00t moments to fill your monthly quota of adventure and fun.
A side-quest novella in the bestselling Geekomancy urban fantasy series—when D&D-style adventures go from the tabletop to real life, look out! Ree Reyes, urban fantasista and Geekomancer extraordinaire, is working her regular drink-slinger shift at Grognard’s bar-and-gaming salon when everything goes wrong. The assorted magic wielders of the city’s underground have come to test their battle skills via RPGs like D&D, V:TES, White Wolf, and the like. All the usuals are there: her ex-mentor Eastwood, Drake (the man-out-of-time adventurer), and, of course, Grognard himself (her boss and a brewer of beer that act as magic potions). However, it’s the presence of these and other “usuals” that makes all the trouble. For, a nemesis from Eastwood and Ree’s past decides to finally take her revenge not just on those two, but on every self-styled “hero” in the city who happens to have crossed her at one point or another. When wave after wave of monsters besiege Grogrnard’s store, if Ree & Co. are going to survive, they’re going to have to work together. And avoid the minotaur. That’s always a good rule of thumb.
Fame has a magic all its own in the no-gossip-barred follow-up to Geekomancy. Ree Reyes gets her big screenwriting break, only to discover just how broken Hollywood actually is. Things are looking up for urban fantasista Ree Reyes. She’s using her love of pop culture to fight monsters and protect her hometown as a Geekomancer, and now a real-live production company is shooting her television pilot script. But nothing is easy in show business. When an invisible figure attacks the leading lady of the show, former child-star-turned-current-hot-mess Jane Konrad, Ree begins a school-of-hard-knocks education in the power of Celebromancy. Attempting to help Jane Geekomancy-style with Jedi mind tricks and X-Men infiltration techniques, Ree learns more about movie magic than she ever intended. She also learns that real life has the craziest plots: not only must she lift a Hollywood-strength curse, but she needs to save her pilot, negotiate a bizarre love rhombus, and fight monsters straight out of the silver screen. All this without anyone getting killed or, worse, banished to the D-List.
Good intentions in Glasgow lead to disastrous results. Sal and Asanti leave the rest of the Team in the lurch when they jet off to Scotland to attend the funeral of the archivists’ mentor. Something is amiss in the Dear Green Place, however, as the pair land to discover the entire city has become obsessed with a restaurant (which just happens to be owned by the deceased mentor’s only living relative). They beat the crowds to get a table, only to find the fight has just begun and they left their muscle at home. This episode is brought to you by team-writer Mur Lafferty and explores how magic, like food, is rarely cut and dry.
Episode 13 of Bookburners, the urban fantasy episodic series from Serial Box, will be unlucky for someone -- but whom? After Sal, possessed by the Hand, turns on her friends and teammates, Team Three has to decide whether she is a victim or a target. As Father Menchu tries to buy time, Teams One and Two gear up for the kind of action usually filed under "extreme prejudice". And the Hand, with the dark power of the Codex Umbra at his command, begins to assemble an army. This episode is brought to you by team writer Mur Lafferty, who recommends against listening to it on a dark and stormy night.
Die Physikerin Dr. Jane Darlington, Mitte dreißig, hatte nie viel Glück mit den Männern. Doch auf ein Baby will sie keinesfalls verzichten! Und da sie selbst wegen ihres enormen IQ immer gehänselt wurde, sucht sie für ihr Kind einen Vater von eher schlichtem Gemüt. Als sie mit der Sportskanone Cal Bonner bekanntgemacht wird, scheint der passende Kandidat gefunden. Zu spät jedoch bemerkt die junge Mutter in spé, dass ihr gutaussehender „Samenspender“ auch über einen klugen Kopf verfügt ...
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