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An old couple knelt side by side in an otherwise empty small - town church - their heads resting on their hands in a picture of devotion. Both had small, tidy bullet holes in the backs of their skulls. To local police their slaying looks like a one-off act of retribution. At the same time, in Minneapolis, teams of detectives are scrambling to stop a sickeningly inventive serial killer striking again in a city paralysed by fear. No one makes a connection. But when the two separate investigations converge on an isolated Catholic boarding school, decades-old secrets begin to fall away. It seems an old killer has resurfaced. But one whose identity still remains dangerously out of reach. Crackling dialogue, pace and rich, vivid characters all distinguish this electrifying debut thriller. Make sure you've locked your door . . .
The FBI asks the ingenious Monkeewrench crew to help them find the chilling link between a dead bride found floating in the Mississippi and a series of gruesome murder videos posted anonymously on the Web- before the killer claims his next victim...
Computer game company founders Grace MacBride and Annie Belinsky—along with Wisconsin deputy Sharon Mueller—are en route to Green Bay, following reports of a serial killer, when their car breaks down deep in the northern woods. A short walk through the forest leads them to the eerily quiet town of Four Corners, where they find severed phone lines and a complete absence of any life. But the quiet is deceptive. Before they know it, they witness a horrifying double murder—and discover that this is only the beginning of a race to save their own lives…and countless others.
Minneapolis detectives Leo Magozzi and Gino Rolseth are bored - ever since they solved the Monkeewrench case, the Twin Cities have been in a murder-free dry spell, as people no longer seem interested in killing one another. But with two brutal homicides taking place in one awful night, the crime drought ends - not with a trickle, but with an eventual torrent. Who would kill Morey Gilbert, a man without an enemy, a man who might as well have been a saint? His tiny, cranky little wife, Lily, is no help, and may even be a suspect; his estranged son, Jack, an infamous ambulance-chasing lawyer, has his own enemies; and his son-in-law, former cop Marty Pullman, is so depressed over his wife's death a year ago that he's ready to kill himself, but not Morey. The number of victims - all elderly - grows, and the city is fearful once again." The detectives' investigation threatens to uncover a series of horrendous secrets, some buried within the heart of the police department itself, blurring the lines between heroes and villains. Grace MacBride's cold-case-solving software may find the missing link - but at a terrible price.
When a series of grisly murders occurs shortly after a Monkeewrench Software partner thwarts an assassination attempt on a retired FBI agent, Minneapolis homicide detectives Leo Magozzi and Gino Rolseth team up to link the crimes.
The Monkeewrench crew returns in a twisty, heart-stopping new thriller. The peaceful Christmas season in Minneapolis is shattered when two friends, Chuck Spencer and Wally Luntz, scheduled to meet in person for the first time, are murdered on the same night, two hours and several miles apart, dramatically concluding winter vacation for homicide detectives Leo Magozzi and Gino Rolseth. An hour north of Minneapolis, Lydia Ascher comes home to find two dead men in her basement. When Leo and Gino discover her connection to their current cases, they suspect that she is a target, too. The same day, an elderly, terminally ill man is kidnapped from his home, an Alzheimer's patient goes missing from his care facility, and a baffling link among all the crimes emerges. This series of inexplicable events sends the detectives sixty years into the past to search for answers--and straight to Grace MacBride's Monkeewrench, a group of eccentric computer geniuses who devote their time and resources to helping the cops solve the unsolvable. What they find is an unimaginable horror--a dormant Armageddon that might be activated at any moment unless Grace and her partners Annie, Roadrunner, and Harley Davidson, along with Leo and Gino, can find a way to stop it.
Grace McBride and the team at her software company are horrified when events in their murder mystery computer game are replicated in the real world by a ruthless killer, a situation that prompts them to analyze the game in order to anticipate his next move. Reprint.

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