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Deep in the desert there sits a beautiful oasis, ruled by a monarch unlike any other in Erdas. His name is Cabaro, the Great Lion, and he reigns over a kingdom of animals, jealously guarding his golden talisman. No human has ever set foot in the Great Beast’s territory. The journey to his oasis is impossible. As a team, Conor, Abeke, Meilin, and Rollan have achieved the impossible before. But now that team is broken—the friends scattered by a devastating betrayal. The young heroes and their spirit animals have already sacrificed much in their quest for the talismans. But with the world crumbling all around them—and a ruthless enemy opposing their every move—their greatest sacrifices are yet to come.
Four children separated by vast distances all undergo the same ritual, watched by cloaked strangers. Four flashes of light erupt, and from them emerge the unmistakable shapes of incredible beasts - a wolf, a leopard, a panda, a falcon. Suddenly the paths of these children - and the world - have been changed for ever.
A dark threat faces the world of Erdas in this riveting new saga from the New York Times bestselling series. A heart-pounding new adventure from the New York Times bestselling series. In the world of Erdas, every child must discover if they will summon a spirit animal, a rare and incredible gift. Conor, Abeke, Meilin, and Rollan were rare even among those few. They summoned legendary animals--brave guardians who were reborn to protect their world. Now more of these legends are appearing across Erdas, bonded to special children. But a dark force has emerged. Older than memory, it has slept for centuries beneath the surface of the world. With the power to tear away spirit animals, it begins a rampage that will be felt in every corner of Erdas. If the young heroes can't stop it, the darkness will first consume the spirit animals . . . and then the world.
The adventure continues in this seventh book in the New York Times bestselling series.
A latest entry in the role-playing series returns readers to the world of Erdas, where four youths on the brink of adulthood tap the powers of their animal familiars and embark on a dangerous mission to stop a dark force that threatens their survival.
The sun is shining in the Hundred Isles and yet the path forward seems crowded with shadows. Conor, Abeke, Meilin and Rollan have travelled across the world seeking a set of powerful talismans in order to keep them from enemy hands. Throughout their journey the young heroes have been hounded by pursuers who always seem to know just where to find them. Now they know why. One of them is a traitor. As they steer the crystal blue waters of this tropical paradise, the team can't help but suspect each other. There's a spy in their midst and before this mission is over, a deadly trap will close around them.
#1 New York Times bestseller Brandon Mull launches Scholastic's brand-new multiplatform phenomenon. Four children separated by vast distances all undergo the same ritual, watched by cloaked strangers. Four flashes of light erupt, and from them emerge the unmistakable shapes of incredible beasts - a wolf, a leopard, a panda, a falcon. Suddenly the paths of these children - and the world - have been changed forever. Enter the world of Erdas, where every child who comes of age must discover if they have a spirit animal, a rare bond between human and beast that bestows great powers to both. A dark force has risen from distant and long-forgotten lands, and has begun an onslaught that will ravage the world. Now the fate of Erdas has fallen on the shoulders of four young strangers . . . and on you. Part engrossing book series, part action role-playing game - discover your spirit animal and join the adventure in Fall 2013.

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