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Mathematical Preliminaries - Untyped Systems - Untyped Arithmetic Expressions - An ML Implementation of Arithmetic Expressions - The Untyped Lambda-Calculus - Nameless Representation of Terms - An ML Implementation of the Lambda-Calculus - Types Arithmetic Expressions - Simply Typed Lambda-Calculus - An ML Implementation of Simple Types - Simple Extensions - Normalization - Exceptions - Subtyping - Metatheory of Subtyping - An ML Implementation of Subtyping - Recursive Types - Metatheory of Recursive Types - Polymorphism - Type Reconstruction - Universal Types - Existential Types - An ML Implementation of System F - Bounded Quantification - Higher-Order Systems - Higher-Order Polymorphism - Higher-Order Subtyping.
A thorough and accessible introduction to a range of key ideas in type systems for programming language. The study of type systems for programming languages now touches many areas of computer science, from language design and implementation to software engineering, network security, databases, and analysis of concurrent and distributed systems. This book offers accessible introductions to key ideas in the field, with contributions by experts on each topic. The topics covered include precise type analyses, which extend simple type systems to give them a better grip on the run time behavior of systems; type systems for low-level languages; applications of types to reasoning about computer programs; type theory as a framework for the design of sophisticated module systems; and advanced techniques in ML-style type inference. Advanced Topics in Types and Programming Languages builds on Benjamin Pierce's Types and Programming Languages (MIT Press, 2002); most of the chapters should be accessible to readers familiar with basic notations and techniques of operational semantics and type systems--the material covered in the first half of the earlier book. Advanced Topics in Types and Programming Languages can be used in the classroom and as a resource for professionals. Most chapters include exercises, ranging in difficulty from quick comprehension checks to challenging extensions, many with solutions.
1. Introduction 2. Syntax 3. Operational semantics 4. Denotational semantics 5. Fixed points 6. FL: a functional language 7. Naming 8. State 9. Control 10. Data 11. Simple types 12. Polymorphism and higher-order types 13. Type reconstruction 14. Abstract types 15. Modules 16. Effects describe progran behavior 17. Compilation 18. Garbage collection.
Godel is a new, general-purpose, declarative programming language that is based on the paradigm of logic programming and can be regarded as a successor to Prolog. This book gives a tutorial overview of Godel, presents example programs, provides a formal definition of the syntax and semantics of the language, and covers background material on logic. The Godel language supports types and modules. It has a rich collection of system modules and provides constraint solving in several domains. It also offers metalogical facilities that provide significant support for metaprograms that do analysis, transformation, compilation, verification, debugging, and the like. The declarative nature of Godel makes it well suited for use as a teaching language, narrows the gap that currently exists between theory and practice in logic programming, makes possible advanced software engineering tools such as declarative debuggers and compiler generators, reduces the effort involved in providing a parallel implementation of the language, and offers substantial scope for parallelization in such implementations. Logic Programming series
The Formal Semantics of Programming Languages provides the basic mathematical techniques necessary for those who are beginning a study of the semantics and logics of programming languages. These techniques will allow students to invent, formalize, and justify rules with which to reason about a variety of programming languages. Although the treatment is elementary, several of the topics covered are drawn from recent research, including the vital area of concurency. The book contains many exercises ranging from simple to miniprojects.Starting with basic set theory, structural operational semantics is introduced as a way to define the meaning of programming languages along with associated proof techniques. Denotational and axiomatic semantics are illustrated on a simple language of while-programs, and fall proofs are given of the equivalence of the operational and denotational semantics and soundness and relative completeness of the axiomatic semantics. A proof of Godel's incompleteness theorem, which emphasizes the impossibility of achieving a fully complete axiomatic semantics, is included. It is supported by an appendix providing an introduction to the theory of computability based on while-programs.Following a presentation of domain theory, the semantics and methods of proof for several functional languages are treated. The simplest language is that of recursion equations with both call-by-value and call-by-name evaluation. This work is extended to lan guages with higher and recursive types, including a treatment of the eager and lazy lambda-calculi. Throughout, the relationship between denotational and operational semantics is stressed, and the proofs of the correspondence between the operation and denotational semantics are provided. The treatment of recursive types - one of the more advanced parts of the book - relies on the use of information systems to represent domains. The book concludes with a chapter on parallel programming languages, accompanied by a discussion of methods for specifying and verifying nondeterministic and parallel programs.
Semantics of Programming Languages exposes the basic motivations and philosophy underlying the applications of semantic techniques in computer science. It introduces the mathematical theory of programming languages with an emphasis on higher-order functions and type systems. Designed as a text for upper-level and graduate-level students, the mathematically sophisticated approach will also prove useful to professionals who want an easily referenced description of fundamental results and calculi.Basic connections between computational behavior, denotational semantics, and the equational logic of functional programs are thoroughly and rigorously developed. Topics covered include models of types, operational semantics, category theory, domain theory, fixed point (denotational). semantics, full abstraction and other semantic correspondence criteria, types and evaluation, type checking and inference, parametric polymorphism, and subtyping. All topics are treated clearly and in depth, with complete proofs for the major results and numerous exercises.
Computing Handbook, Third Edition: Computer Science and Software Engineering mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, the first volume of this popular handbook examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. Like the second volume, this first volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.

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