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Assembly Language for x86 Processors, 6/e is ideal for undergraduate courses in assembly language programming and introductory courses in computer systems and computer architecture. Written specifically for the Intel/Windows/DOS platform, this complete and fully updated study of assembly language teaches students to write and debug programs at the machine level. Based on the Intel processor family, the text simplifies and demystifies concepts that students need to grasp before they can go on to more advanced computer architecture and operating systems courses. Students put theory into practice through writing software at the machine level, creating a memorable experience that gives them the confidence to work in any OS/machine-oriented environment. Proficiency in one other programming language, preferably Java, C, or C++, is recommended.
For undergraduate courses in assembly language programming, introductory courses in computer systems, and computer architecture. Teach effective design techniques to help students put theory into practice Written specifically for 32- and 64-bit Intel/Windows platform, Assembly Language for x86 Processors , establishes a complete and fully updated study of assembly language. The text teaches students to write and debug programs at the machine level, using effective design techniques that apply to multiple programming courses through top-down program design demonstration and explanation. This approach simplifies and demystifies concepts that students need to grasp before they can go on to more advanced computer architecture and operating systems courses. Students put theory into practice through writing software at the machine level to create a memorable experience that gives them the confidence to work in any OS/machine-oriented environment. With the 8th Edition, and for the first time, Assembly Language for x86 Processors moves into the world of interactive electronic textbooks, enabling students to experiment and interact with review questions, code animations, tutorial videos, and multiple-input exercises. The convenient, simple-to-use mobile reading experience extends learning beyond class time. Pearson eText allows educators to easily share their own notes with students so they see the connection between their reading and what they learn in class -- motivating them to keep reading, and keep learning. Portable access lets students study on the go, even offline. And, student usage analytics offer insight into how students use the eText, helping educators tailor their instruction.
This widely used, fully updated assembly language book provides basic information for the beginning programmer interested in computer architecture, operating systems, hardware manipulation, and compiler writing.Uses the Intel IA-32 processor family as its base, showing how to program for Windows and DOS. Is written in a clear and straightforward manner for high readability. Includes a companion CD-ROM with all sample programs, and Microsoft® Macro Assembler Version 8, along with an extensive companion Website maintained by the author. Covers machine architecture, processor architecture, assembly language fundamentals, data transfer, addressing and arithmetic, procedures, conditional processing, integer arithmetic, strings and arrays, structures and macros, 32-bit Windows programming, language interface, disk fundamentals, BIOS-level programming, MS-DOS programming, floating-point programming, and IA-32 instruction encoding.For embedded systems programmers and engineers, communication specialists, game programmers, and graphics programmers.
Modern X86 Assembly Language Programming shows the fundamentals of x86 assembly language programming. It focuses on the aspects of the x86 instruction set that are most relevant to application software development. The book's structure and sample code are designed to help the reader quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. Please note: Book appendixes can be downloaded here: http://www.apress.com/9781484200650 Major topics of the book include the following: 32-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set X87 core architecture, register stack, special purpose registers, floating-point encodings, and instruction set MMX technology and instruction set Streaming SIMD extensions (SSE) and Advanced Vector Extensions (AVX) including internal registers, packed integer arithmetic, packed and scalar floating-point arithmetic, and associated instruction sets 64-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set 64-bit extensions to SSE and AVX technologies X86 assembly language optimization strategies and techniques
The predominant language used in embedded microprocessors, assembly language lets you write programs that are typically faster and more compact than programs written in a high-level language and provide greater control over the program applications. Focusing on the languages used in X86 microprocessors, X86 Assembly Language and C Fundamentals explains how to write programs in the X86 assembly language, the C programming language, and X86 assembly language modules embedded in a C program. A wealth of program design examples, including the complete code and outputs, help you grasp the concepts more easily. Where needed, the book also details the theory behind the design. Learn the X86 Microprocessor Architecture and Commonly Used Instructions Assembly language programming requires knowledge of number representations, as well as the architecture of the computer on which the language is being used. After covering the binary, octal, decimal, and hexadecimal number systems, the book presents the general architecture of the X86 microprocessor, individual addressing modes, stack operations, procedures, arrays, macros, and input/output operations. It highlights the most commonly used X86 assembly language instructions, including data transfer, branching and looping, logic, shift and rotate, and string instructions, as well as fixed-point, binary-coded decimal (BCD), and floating-point arithmetic instructions. Get a Solid Foundation in a Language Commonly Used in Digital Hardware Written for students in computer science and electrical, computer, and software engineering, the book assumes a basic background in C programming, digital logic design, and computer architecture. Designed as a tutorial, this comprehensive and self-contained text offers a solid foundation in assembly language for anyone working with the design of digital hardware.
Assembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use. Since 1996, Randall Hyde's The Art of Assembly Language has provided a comprehensive, plain-English, and patient introduction to 32-bit x86 assembly for non-assembly programmers. Hyde's primary teaching tool, High Level Assembler (or HLA), incorporates many of the features found in high-level languages (like C, C++, and Java) to help you quickly grasp basic assembly concepts. HLA lets you write true low-level code while enjoying the benefits of high-level language programming. As you read The Art of Assembly Language, you'll learn the low-level theory fundamental to computer science and turn that understanding into real, functional code. You'll learn how to: –Edit, compile, and run HLA programs –Declare and use constants, scalar variables, pointers, arrays, structures, unions, and namespaces –Translate arithmetic expressions (integer and floating point) –Convert high-level control structures This much anticipated second edition of The Art of Assembly Language has been updated to reflect recent changes to HLA and to support Linux, Mac OS X, and FreeBSD. Whether you're new to programming or you have experience with high-level languages, The Art of Assembly Language, 2nd Edition is your essential guide to learning this complex, low-level language.
Master x86 language from the Linux point of view with this one-concept-at-a-time guide. Neveln gives an "under the hood" perspective of how Linux works and shows how to create device drivers. The CD-ROM includes all source code from the book plus edlinas, an x86 simulator that's perfect for hands-on, interactive assembler development.
This book is an introduction to computer architecture, hardware and software, presented in the context of the Intel x86 family. The x86 describes not only a line of microprocessor chips dating back to 1978, but also an instruction set architecture (ISA) that the chips implement. The chip families were built by Intel and other manufacturers, and execute the same instructions, but in different manners. The results are the same, arithmetically and logically, but may differ in their timing. Why the focus on the Intel x86? It was the basis of the IBM personal computer (PC) family and its spin-offs. It has transitioned from a 16 to a 32 to a 64-bit architecture, keeping compatibility for more than 30 years. It's an de-facto industry standard that has withstood the test of time. This book covers the Intel ISA-16 and ISA-32 architectures from the 8086/8088 to the Pentium, including the math coprocessors. A chart of ISA processors is included. The purpose of this book is to provide the basic background information for an understanding of the 80x86 family, the IBM Personal Computer (pc), and programming in assembly language as an introduction to the broader field of Computer Architecture. It will stress the pervasiveness of this pc-based technology in everyday things and events. It will provide an introduction to Software System Engineering and the Design for Debugging methodology. This book is a spin-off of a course in Computer Architecture/System Integration, taught in the graduate Engineering Science Program at Loyola College (now, Loyola University in Maryland). If we learn to program in the language c, for example, we can take our skills to any computer with a set of c-based tools. If we learn IA-32 assembly language, we have to relearn a language if we switch to a different architecture. So, why do we learn assembly language? Because it gives us insight into the underlying hardware, how it is organized, and how it operates. This book is dedicated to the graduate students in Engineering Science at Loyola College, Columbia Campus, who took the course EG-611, "System Integration I, the x86 Architecture and Assembly Language." The course was given to hundreds of students over a span of 15 years by myself and others. An Extensive bibliography is provided. Table of Contents Introduction Definitions Technological & Economic Impact Limitations of the technology Number Systems Computer Instruction Set Architecture Prefixes Position notation Infinities, overflows, and underflows Hexadecimal numbers Elementary Math operations Base conversion Logical operations on data Math in terms of logic functions Negative numbers Data structures Integers BCD Format ASCII Format Parity Lists Hardware Elements of a Computer The Central Processing Unit The fetch/execute cycle X86 Processor family Input/Output I/O Methods Polled I/O Interrupt DMA Serial versus parallel Memory Memory organization and addressing Caches Memory Management Software Elements of a Computer Instruction Set Architecture (ISA) of the 80x86 Family Programmers model of the x86 Assembly Language The compilation process Operating system: what it is; what it does The Intel x86 instruction set Stack Protocols Basic Math Operations Logical operations BCD Operations 64 Operations on STRINGS of data Shifts/rotates Multiply Divide Faster Math Interrupt architecture Pseudo operations Labels Addressing modes on the 8086 Effective Address Calculation Memory Segments Code addressing modes Data Addressing Modes Program Flow Subroutines Macro Modular design X86 Boot sequence The 8086 reset The BIOS ROM CPUid instruction Load
Game Programming Gems 6 is the latest ALL new volume in this critically acclaimed series. Filled with insights from game industry pros, this volume provides faster, better, tools and techniques for making the best games possible. These techniques have been used in today?s most successful games and will help solve many of the challenges facing the development team. Not only do they help the team avoid redundancy and save valuable programming hours, but they push the team to approach problems from a new perspective and develop their own tools to prevent future issues. As with all previous volumes, the core areas of graphics, programming, networking, AI, physics, and audio are thoroughly covered and in this volume, new coverage of game testing, wireless gaming, and scripting has also been added. Game Programming Gems 6 is an indispensable resource that every developer must have on their shelves!
This text provides an easy-to-understand, systematic approach to teaching the fundamentals of 80x86 assembly language programming and PC architecture. The text delves into architecture, supporting chips, buses, interfacing techniques, system programming, hard disk characterisitcs and more.
A detailed guide to PC hardware for programmers discusses assembly language, system components, and how PC systems manage and communicate data, and covers the most recent information on the Pentium microprocessor and CD-ROM interfaces. Original. (Advanced).
This book gives x86 assembly language programmers a view about how to use the resources and features provided by the i386/i486 processor, the newest and most advanced microprocessor from the Intel x86 family. Because the i386/i486 processor is entirely compatible with its predecessor, the 8086/88 processor, this book concentrates on the enhanced features compared to its predecessor. We assume the reader is already familiar with the concepts of 8086/88 assembly language programming. Our goal is to show you the programming methods that apply to powerful features of the i386/i486. The i387 math coprocessor is not discussed in this book. A detailed explanation about how to use each i386/i486 instruction is not covered in this book. However, we list the complete i386/i486 instruction set in Appendix B. Organization of the Book This book is divided into sections to help readers start learning from the concepts that are similar to the 8086/8088 processor. Then, the discussion shifts to the resources and environment of the i386/i486 processor. Throughout the book, real-life program examples are used to illustrate in detail how you can use the enhanced features or functions of the processor. Chapter 1 introduces the i386/i486 architecture and its enhanced features. The discussion includes the operation mode, general registers, segment registers, system registers, and system data structures. Chapter 2 discusses the method that the i386/i486 processor uses to make itself fully compatible with the 8086/88 processor and to define the interrupt vector table address, which is different from the 8086/88 processor.
The ideal choice for programmers who want to learn ALP for 80X86-based computers. If you're just beginning to program in assembly language, this is a nuts-and-bolts guide to getting started that will quickly teach you how to construct, process, and run your own programs. If you already know ALP, you'll learn about the more complex concepts.
The first comprehensive guide to discovering and preventingattacks on the Android OS As the Android operating system continues to increase its shareof the smartphone market, smartphone hacking remains a growingthreat. Written by experts who rank among the world's foremostAndroid security researchers, this book presents vulnerabilitydiscovery, analysis, and exploitation tools for the good guys.Following a detailed explanation of how the Android OS works andits overall security architecture, the authors examine howvulnerabilities can be discovered and exploits developed forvarious system components, preparing you to defend againstthem. If you are a mobile device administrator, security researcher,Android app developer, or consultant responsible for evaluatingAndroid security, you will find this guide is essential to yourtoolbox. A crack team of leading Android security researchers explainAndroid security risks, security design and architecture, rooting,fuzz testing, and vulnerability analysis Covers Android application building blocks and security as wellas debugging and auditing Android apps Prepares mobile device administrators, security researchers,Android app developers, and security consultants to defend Androidsystems against attack Android Hacker's Handbook is the first comprehensiveresource for IT professionals charged with smartphonesecurity.
This book constitutes the refereed proceedings of the 11th Asian Symposium on Programming Languages and Systems, APLAS 2013, held in Melbourne, Australia, in December 2013. The 20 regular papers presented together with the abstracts of 3 invited talks were carefully reviewed and selected from 57 submissions. The papers cover a variety of foundational and practical issues in programming languages and systems.
This groundbreaking resource offers a comprehensive overview of cutting-edge video-based eye monitoring algorithms, as well as human factor algorithms and experiments. Helping to apply the skills in Intelligent Human Machine Interaction (IHMI), this practical reference shows how the core low-level building blocks are implemented and how they are linked with human factor algorithms and human-machine interfaces (HMI) in smart vehicles, sensitive environments and medical facilities.
Computer Organization and Design, Fifth Edition, is the latest update to the classic introduction to computer organization. The text now contains new examples and material highlighting the emergence of mobile computing and the cloud. It explores this generational change with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O.Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, Going Faster, used throughout the text to demonstrate extremely effective optimization techniques. There is also a new discussion of the Eight Great Ideas of computer architecture. Parallelism is examined in depth with examples and content highlighting parallel hardware and software topics. The book features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples, along with a full set of updated and improved exercises. This new edition is an ideal resource for professional digital system designers, programmers, application developers, and system software developers. It will also be of interest to undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives. Winner of a 2014 Texty Award from the Text and Academic Authors Association Includes new examples, exercises, and material highlighting the emergence of mobile computing and the cloud Covers parallelism in depth with examples and content highlighting parallel hardware and software topics Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples throughout the book Adds a new concrete example, "Going Faster," to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200 times Discusses and highlights the "Eight Great Ideas" of computer architecture: Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore's Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast; and Dependability via Redundancy Includes a full set of updated and improved exercises

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