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Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in Linux. The book introduces fundamental concepts beginning with the basics of writing Unix programs in C, and including material on basic system calls, file I/O, interprocess communication (for getting programs to work together), and shell programming. Parallel to this, the book introduces the toolkits and libraries for working with user interfaces, from simpler terminal mode applications to X and GTK+ for graphical user interfaces. Advanced topics are covered in detail such as processes, pipes, semaphores, socket programming, using MySQL, writing applications for the GNOME or the KDE desktop, writing device drivers, POSIX Threads, and kernel programming for the latest Linux Kernel.
Matthews offers a revised edition of the bestselling Linux programming tutorial, which features code tested with the latest 2.2 kernel and tool version, and subject coverage updated and expanded.
Market_Desc: · Hobbyists · Students· Enterprise professionals Special Features: · Market Leader: Beginning Linux Programming has been the best-selling entry level Linux programming book on the market for the past five years with over 36,000 net sales· It delivers on the programmer to programmer promise· Most current coverage on GNOME 2.16 and the Linux Kernel 2.6.19· Revised material: Covering GNOME, KDE and the Kernel in addition to device drivers, MySQL, POSIX, Qt and more About The Book: Building on the proven success of the previous editions Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, the reader learns by doing, and is able to move from being a Linux beginner to creating custom applications in Linux. Advanced topics are covered in detail such as processes, pipes, semaphores, socket programming, using MySQL, writing applications for the GNOME or the KDE desktop, writing device drivers etc.
Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in Linux. The book introduces fundamental concepts beginning with the basics of writing Unix programs in C, and including material on basic system calls, file I/O, interprocess communication (for getting programs to work together), and shell programming. Parallel to this, the book introduces the toolkits and libraries for working with user interfaces, from simpler terminal mode applications to X and GTK+ for graphical user interfaces. Advanced topics are covered in detail such as processes, pipes, semaphores, socket programming, using MySQL, writing applications for the GNOME or the KDE desktop, writing device drivers, POSIX Threads, and kernel programming for the latest Linux Kernel.
★★★★★LEARNING STARTS WITH VIEWING THE WORLD DIFFERENTLY. ★★★★★ Knowledge flow — A mobile learning platform provides Apps and Books. Knowledge flow provides learning book of Beginning Linux Programming. This book is for all information technology, computer science and students and professionals across the world. Linux programming is not easy to learn but this book of Linux programming interface provides basic concepts with easy examples. Contents: 1. Introduction to Linux Programming interface 2. Architecture of Linux 3. Development and Hardware support 4. Uses of Linux 5. Linux file tree 6. Command line arguments 7. Control operators 8. File sub-system 9. Bash, Command shell, Piping and Re-direction 10. Working with Linux files and directories 11. Shell scripting in Linux 12. List of OS
Describes the Linux operating system, covering such topics as installation, connecting to the Internet, software, applications, user accounts, networking, system administration, security, and Perl.
This is the world’s first book that you have never read on how to develop security software. It is said that we are striding into the initial era of the internet of things, but I believe we are in the middle of the IoT now. Smart watches, tablets for note-taking in class, Smart TVs allowing us to see popular soap dramas, game consoles to play games with your friends, e-books you read before you go to bed and smartphones you always look at to name but a few. We are using different types of computer systems which are all connected day and night. But, have you ever wondered how many gadgets among those things are applied to security technologies? In reality, not many devices are introduced to the technologies. Also, many people say that security is important in the era of IoT while they tell us that it is essential that the vulnerability of IoT should be removed. So much so that, they focus on getting rid of vulnerabilities. Of course, the concentration of vulnerability can’t be ruled out. But, adding a new feature to software breed another new vulnerability. Even so, security technologies for commercial antivirus programs can’t apply to all IoT devices. If that’s the case, what if IoT software developers create a security function for their devices on their own and apply it to theirs? This is the first book that navigates you through the detail on how to develop security software functions. What you can get from this book. While you are reading this book, you will find yourself to implement a simple antivirus software and an antivirus server by yourself. You may be still wondering if that is going to happen to you. You can check out a demo video at the website as below. I am sure that you will be encouraged to do the same after watching it. http://www.schoolime.com/securityschool/antivirus/demo/ You might think that this book simply explains code like any other books. The answer is no. This is a story about a student with no experience in security who grows into a security software developer. Starting with a plausible hacking incident, the main character in this book collects requirements, draws a design and writes code. By doing so, he goes through the entire process. You can also get the knowledge as below after you finish this book. - The basics of antivirus structure - Requirement-driven development - Practical software design using UML - How to modify kernels for security Don't worry, any developers can read this book. You can be a security software developer. Do you think those words are tricky for you? No worries. This book walks you through every process so that anyone who has the basic knowledge as below can easily understand the book. You will find yourself to be a security software developer after finishing this book. - C programming - Simple echo socket programming - UML (It’s enough to hear of it. No necessary to handle it) - The role of Linux kernels (No necessary to develop it) There is a first for everyone.
*The most updated PostgreSQL book on the market, covering version 8.0 *Highlights the most popular PostgreSQL APIs, including C, Perl, PHP, and Java *This is two books in one; it simultaneously covers key relational database design principles, while teaching PostgreSQL
The Linux Programming Bible is the definitive reference for beginning and veteran Linux programmers. Written by John Goerzen, a developer for the Debian GNU/Linux Distribution, this comprehensive guide leads you step by step from simple shell programs to sophisticated CGI applications. You'll find complete coverage of Linux programming, including: Techniques for C/C++, Perl, CGI, and shell programming Basic tools, such as bash, regular expression, sed, grep, Emacs, and more Communication using semaphores, pipelines, FIFOs, and TCP/IP Practical tips on CVS collaboration security, and performance optimization Linux C tools, including compilers, libraries, and debuggers Filled with savvy programming advice and clear code examples, the Linux Programming Bible is all you need to take your Linux programming skills to the next level.
This is Linux for those of us who don’t mind typing. All Linux users and administrators tend to like the flexibility and speed of Linux administration from the command line in byte–sized chunks, instead of fairly standard graphical user interfaces. Beginning the Linux Command Line is verified against all of the most important Linux distributions, and follows a task–oriented approach which is distribution agnostic. Now this Second Edition of Beginning the Linux Command Line updates to the very latest versions of the Linux Operating System, including the new Btrfs file system and its management, and systemd boot procedure and firewall management with firewalld! Updated to the latest versions of Linux Work with files and directories, including Btrfs! Administer users and security, and deploy firewalld Understand how Linux is organized, to think Linux!
Learn to program with C++ quickly with this helpful ForDummies guide Beginning Programming with C++ For Dummies, 2ndEdition gives you plain-English explanations of the fundamentalprinciples of C++, arming you with the skills and know-how toexpertly use one of the world's most popular programming languages.You'll explore what goes into creating a program, how to put thepieces together, learn how to deal with standard programmingchallenges, and much more. Written by the bestselling author of C++ For Dummies,this updated guide explores the basic development concepts andtechniques of C++ from a beginner's point of view, and helps makesense of the how and why of C++ programming from the ground up.Beginning with an introduction to how programming languagesfunction, the book goes on to explore how to work with integerexpressions and character expressions, keep errors out of yourcode, use loops and functions, divide your code into modules, andbecome a functional programmer. Grasp C++ programming like a pro, even if you've never writtena line of code Master basic development concepts and techniques in C++ Get rid of bugs and write programs that work Find all the code from the book and an updated C++ compiler onthe companion website If you're a student or first-time programmer looking to masterthis object-oriented programming language, Beginning Programmingwith C++ For Dummies, 2nd Edition has youcovered.
A comprehensive Java guide, with samples, exercises, casestudies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approachis a straightforward resource for getting started with one of theworld's most enduringly popular programming languages. Based onclasses taught by the authors, the book starts with the basics andgradually builds into more advanced concepts. The approach utilizesan integrated development environment that allows readers toimmediately apply what they learn, and includes step-by-stepinstruction with plenty of sample programs. Each chapter containsexercises based on real-world business and educational scenarios,and the final chapter uses case studies to combine several conceptsand put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approachprovides both the information and the tools beginners need todevelop Java skills, from the general concepts of object-orientedprogramming. Learn to: Understand the Java language and object-oriented conceptimplementation Use Java to access and manipulate external data Make applications accessible to users with GUIs Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an appliedenvironment while learning at the same time. Useful as either acourse text or a stand-alone self-study program, Beginning JavaProgramming is a thorough, comprehensive guide.
Enter the Swift future of iOS and OS X programming Beginning Swift Programming is your ideal starting point for creating Mac, iPhone, and iPad apps using Apple's new Swift programming language. Written by an experienced Apple developer and trainer, this comprehensive guide explains everything you need to know to jumpstart the creation of your app idea. Coverage includes data types, strings and characters, operators and functions, arrays and dictionaries, control flow, and looping, with expert guidance on classes, objects, class inheritance, closures, protocols, and generics. This succinct — yet complete — overview provides a detailed introduction to the core features of Swift. Apple developed Swift to address the limitations of Objective-C, and add features found in more complex languages like Python. The results is simpler, cleaner, more expressive code with automatic memory management, functional programming patterns, and more, including built-in features that make Swift apps faster, scalable, and more secure. This book explains it all, helping developers master Apple's new language. Become fluent with syntax that's easier to read and maintain Understand inferred types for cleaner, less mistake-prone code Learn the key features that make Swift more expressive than Objective-C Learn the new optional types in Swift that make your code more resilient Understand the key design patterns in iOS and Mac OS programming using protocols and delegates Learn how to use generics to create highly reusable code Learn the new access controls mechanism in Swift Get up to speed quickly to remain relevant and ahead of the curve.
Get started with Perl 5 and learn the important core concepts of Perl programming, such as variables, flow control, expressions, and I/O. Additionally, this book covers pattern matching and shows that Perl is extremely flexible and powerful, and that it isn’t afraid of the cloud. After reading and using this book, you'll be able to start writing your own powerful scripts to solve many web and programming problems. This is a book for those of us who believed that we didn’t need to learn Perl, and now we know it is more ubiquitous than ever. You’ll see that Perl has evolved into a multipurpose, multiplatform language present absolutely everywhere: heavy-duty web applications, the cloud, systems administration, natural language processing, and financial engineering. This book provides valuable insight into Perl’s role regarding all of these tasks and more giving you a great start in your Perl programming adventure. What You Will Learn Perform operations on scalar values Use scalar, array, and associative array variables Work with flow control statements such as if, unless, while, until, for, and foreach Read and write directly to files with file handles Use conditional expressions such as numeric and string comparison, regular expressions, file testing, and Perl statements Format output with format statements Search for and replace sub-strings within a string using regular expressions Master Perl utilities such as split, join, index and more Control the file system and processes from within a Perl script Build functions for tasks including handling the scope of variables Import existing modules into your Perl script Who This Book Is For Those who are new to Perl.
The ultimate beginner's guide to programming in the iOS environment The Apple App Store is a gold mine for developers, but with more apps for the iPhone, iPad, and iPod touch being added every day, it?s essential to have a solid programming foundation to create the best apps possible. If you're eager to learn the ins and outs of iOS programming, this is your book. It teaches object-oriented programming within the iOS framework from the ground up, preparing you to create the next super iPhone or iPad app. Get a handle on the iOS framework, object-oriented best practices, and the Xcode programming environment, then discover how to create simple interfaces, use libraries, create and extend objects, and more. Whether you're just starting out in programming or only new to iOS, For Dummies is the perfect beginning. Focuses on teaching object-oriented programming within the iOS framework and includes best practices for building apps that are easy to debug, evolve, and maintain Uses simple examples to demonstrate object-oriented programming output in the iPhone environment while teaching real-world programming concepts and applications Provides a thorough understanding of the framework and object-oriented principles to help beginning programmers make optimum use of iOS Covers working with the Xcode environment and storyboards; creating simple interfaces; using libraries, functions, structures, arrays, and pointers; and creating and extending objects Beginning iOS Programming For Dummies is your straightforward guide to getting started with iOS programming.

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