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Computer Graphics & Graphics Applications
A visual guide on how to use Adobe Captivate 5 for developing e-Learning modules. Step-by-step guide with screen shots and clear guidelines how accomplish various tasks in Captivate quickly. Topics include: * The new features in Captivate 5 * Setting project preferences and quiz settings * Using Templates, master slides and object styles * Recording * Adding Text Captions * Adding Images * Adding Interactivity * Adding Emphasis and Attracting Attention * Adding Audio & Configuring Closed Captions * Using the Text-to-Speech Feature * Adding video * Keeping it Organized & Standardized * Working with PowerPoint Projects * Adding a Table of Contents & Skins * Creating Quizzes * Creating LMS-Ready Files * Publishing for a Learning Management System * Publishing for an Autorun CD
Zara and her friends knew they hadn't solved the pixie problem for good. Far from it. The king's needs grow deeper every day he's stuck in captivity, while his control over his people becomes weaker. It's made him vulnerable. And now there's a new king in town. A turf war is imminent. The new pixie king is moving in quickly. He swears that he and Zara are destined to be together, that he's one of the good guys. Zara isn't so sure. Despite herself, she wants to trust the new king, but there's a lot more than her relationship with boyfriend Nick at stake. It's her life - and his.
Step by step tutorial to build three projects including a demonstration, a simulation and a random SCORM-compliant quiz featuring all possible question slides. Enhance your projects by adding interactivity, animations, sound and more. Publish your project in a wide variety of formats enabling virtually any desktop and mobile devices to play your e-learning content. Deploy your e-Learning content on a SCORM or AICC-compliant LMS Learn by doing. Each concept is immediately explained with a meaningful exercise.
Adobe Captivate 3: The Definitive Guide, the follow-up to Wordware’s popular Macromedia Captivate: The Definitive Guide, steps you through all the procedures needed to create Flash movies based on any software on your desktop. You’ll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization. The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a visual display, and how to create paths through a movie that give each viewer a unique experience. This book covers everything from getting the software installed and activated, manipulating the movie files, adding and editing audio, and building quizzes, all the way to delivery mechanisms of the final output and integrating your movies with other applications. With this book, learn to install and configure Captivate; create and edit movies; add, delete, edit, and rearrange slides; incorporate audio and interactivity in your movies; create e-learning content through the use of question slides and branching functions; use a variety of Captivate tools including templates and MenuBuilder.
This book is intended for those who have already mastered the fundamentals on using Adobe Captivate 5. In particular, it targets developers and designers desiring to master using Advanced Actions and Variables to achieve greater interactivity in Captivate projects. This book goes beyond providing mere step by step tutorials on how to use advanced actions, by providing the instruction in the context of five real-life scenarios. Each scenario applies advanced actions and variables in a different way. Each scenario is a little more complex than the previous. They are presented with clear sequential screenshots of each step, so that you can easily follow along using your Captivate software. In addition, one chapter is dedicated towards achieving professional results in text-to-speech projects. If you are a new user to Adobe Captivate 5, we recommend that you also read “Adobe Captivate 5 – the Quick Visual Guide.”Learn Step-by-step on the following subjects : Introduction to Variables and Advanced Actions Scripting for Advanced Actions and Variables In 5 different interactions Scenario 1 – Clicking each image for information Scenario 2 – Clicking each image for information with navigation control Scenario 3 – Navigation completely disabled until all objects are clicked Scenario 4 – A personalized and customized course based on a personality assessment Scenario 5 – A personalized and customized course based on a pretest Recommended voices for text-to-speech tasks Scripting with VTML tags in Text-to-speech projects How to improve the quality of audio in text-to-speech projects Captivate source files are available for all interactions.
By following step-by-step instructions, you will improve your Captivate screen recording skills via project templates and by pre-editing your text captions. You'll learn how to record and edit video demos that allow you to capture screen actions in real-time. After importing quiz questions into Captivate using the GIFT format, you'll learn how to create random quizzes using question pools and random question slides. Is creating responsive eLearning a hot topic in your corporate training initiative? You'll learn how to create lessons that automatically reflow to fit just about any kind of display (including desktops, laptops, tablets, and smart phones). You'll fine-tune your Captivate production skills by leveraging object styles, master slides, themes, and advanced actions. You'll engage your learners like never before by using variables, widgets, and learner interactions (including drag and drop). You will also learn how to create branching scenarios that allow learners to plot their own path through your content. Ensure your eLearning can be used by people with disabilities by adding such 508-compliant features as accessibility text, keyboard shortcuts, and closed captions. Enable Captivate's reporting features and, along the way, learn about Learning Management Systems, SCORM, SCORM Cloud, AICC, TinCan, SCOs, Manifests, and content packages. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Hundreds of screen captures Confidence Checks to challenge your new skills

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