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"How do computers know what to do? They receive instructions called code with the specific steps needed to perform a task. Learn how to create codes, what happens when instructions are out of order, and how mistakes are fixed."
Coding for Children and Young Adults in Libraries is an all-inclusive guide to teaching coding in libraries to very young learners. This book will provide all librarians, whether they are brand new to the idea of coding or fairly experienced with it, with both the foundation to understand coding and tools they can use
"Computers are all around us. They're in cars, streetlights, and even the grocery store checkout! Learn about the computers that help us every day and the code that makes them work. Then, design your own helpful machines!"
Keep black-hat hackers at bay with the tips and techniques in this entertaining, eye-opening book! Developers will learn how to padlock their applications throughout the entire development process—from designing secure applications to writing robust code that can withstand repeated attacks to testing applications for security flaws. Easily digested chapters reveal proven principles, strategies, and coding techniques. The authors—two battle-scarred veterans who have solved some of the industry’s toughest security problems—provide sample code in several languages. This edition includes updated information about threat modeling, designing a security process, international issues, file-system issues, adding privacy to applications, and performing security code reviews. It also includes enhanced coverage of buffer overruns, Microsoft .NET security, and Microsoft ActiveX development, plus practical checklists for developers, testers, and program managers.
An easy-to-grasp introduction to coding concepts for kids Coding For Kids For Dummies breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core concept to build a game, application, or other tool. In this his hands-on, friendly guide readers will get access to a leading coding tool that has been designed specifically for kids, showing them how to create the projects provided in the book as well as how to implement them into their own creative work. Written by a teacher and leading advocate of coding education, Coding For Kids For Dummies explains to kids in plain English how to apply the math and logic skills they already have to the subject of coding. In no time, they'll be grasping basic coding concepts, completing their very own technical feats, and arming themselves with the computer science experience and know-how to prepare for a future working with technology. Lay-flat binding allows for easy access as students work on projects Full-color, large-print design make the information more approachable to kids Kids interested in computer science get a competitive edge The author has dedicated her career to enhancing coding and other STEM education in schools If you're a student who wants to learn coding, a parent who wants to help your kid pursue an interest in coding, or a teacher who is in need of a supplemental course book for your computer science class, Coding For Kids For Dummies has you covered.
Kids can take their first steps toward becoming expert computer programmers with this fully updated guide to coding for beginners. They'll master Scratch 3.0, the brand-new version of the world's most popular coding language for beginners. This will let them discover what makes a computer work while learning how to build their own computer programs and games. Once they're Scratch experts, it's on to the more complex Python programming language to delve even more deeply into the technology that surrounds us every day. Help Your Kids with Computer Coding uses a simple, visual layout to guide budding programmers step by step through the ins and outs of computer code, from algorithms to variables, even showing them how to find and fix bugs in their code. Before you know it, they'll be creating their own programs from scratch. It doesn't stop there, though. If Scratch and Python have got them hooked, there's a peek at binary and JavaScript to show them where their coding career could be heading next. This book also lifts the lid on computers and shows young readers the chips and processors that make technology come to life. Fully illustrated with funny and informative graphics, Help Your Kids with Computer Coding makes even the most difficult aspects of coding fun and easy to understand.
You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish. In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done. The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products. The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

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