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Power-hungry Kalare has rebelled against Alera's aging First Lord, Gaius Sextus. Ill-equipped to face this attack, Gaius must seek support - even from the combative High Lord of Aquitaine. Kalare has also seized valuable hostages that could mean the difference between victory and failure. And Amara, the First Lord's Cursor, has been tasked with their rescue. She has earned this trust but are her allies as worthy - or does the Lady Aquitaine see the time as ripe for betrayal? Treachery is rife elsewhere, as young Tavi of Calderon will find. Posted away from the war, Tavi joins a legion anyway, under an assumed name. Then Kalare does the unthinkable - uniting with the brutish Canim. When treason wipes out the army's command structure, Tavi finds himself leading an inexperienced legion against the might of the Canim horde - the very last resort of a war-torn realm.
After achieving a fragile alliance with the savage Canim, Alera's oldest foes, Tavi of Calderon is confronted by an invasion by the Vord, which forces the Aleran legions and Canim warriors into a desperate battle for survival against a dreaded mutual enem
Tavi of Calderon, now captain of his own Legion, has been fighting a bitter war for two years. Then he discovers the invading Canim warriors are harbingers of a far greater threat. The Canim are being hunted in their turn by a savage race that forced them from their homeland - and which has pursued them to the Aleran borders. With options fast running out, Tavi proposes an alliance with the Canim. But the Senate's new military commander wishes only to wipe out the Canim 'scourge', and would also kill Aleran slaves that have sought freedom with these aggressors. Tavi must reconcile Aleran and Canim, slavemaster and slave, Citizen and Proletarian, if an alliance is to be forced. And he must lead his Legion in defiance of the law, against both friend and enemy - before the greatest army of all launches its assault.
Meet Harry Dresden, Chicago's first (and only) Wizard P.I. Turns out the 'everyday' world is full of strange and magical things - and most of them don't play well with humans. That's where Harry comes in. Harry has faced some terrifying foes during his career. Giant scorpions. Oversexed vampires. Psychotic werewolves. It comes with the territory when you're the only wizard in town. But in all Harry's years of supernatural sleuthing, he's never faced anything like this: the spirit world's gone loco. All over town, ghosts are causing trouble - and not the door-slamming, boo-shouting variety. These ghosts are tormented, violent, and deadly. Someone is stirring them up to wreak havoc. But why? And why do so many of the victims have ties to Harry? If Harry doesn't figure it out soon, he might just wind up a ghost himself. Magic - it can get a guy killed.
For centuries, the people of Alera have relied on the power of the furies to protect them from outside invaders. But the gravest threat might be closer than they think. Tavi has escaped the Calderon Valley and the mysterious attack of the Marat on his homeland. But he is far from safe, as trying to keep up the illusion of being a student while secretly training as one of the First Lord's spies is a dangerous game. And he has not yet learned to use the furies, making him especially vulnerable. When the attack comes it's on two fronts. A sudden strike threatens the First Lord's life and threatens to plunge the land into civil war. While in the Calderon Valley, the threat faced from the Marat is dwarfed by an ancient menace. And Tavi must learn to harness the furies if he has any chance of fighting the greatest threat Alera has ever known . . .

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