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A hands-on guide to making system programming with C++ easy Key Features Write system-level code leveraging C++17 Learn the internals of the Linux Application Binary Interface (ABI) and apply it to system programming Explore C++ concurrency to take advantage of server-level constructs Book Description C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems. What you will learn Understand the benefits of using C++ for system programming Program Linux/Unix systems using C++ Discover the advantages of Resource Acquisition Is Initialization (RAII) Program both console and file input and output Uncover the POSIX socket APIs and understand how to program them Explore advanced system programming topics, such as C++ allocators Use POSIX and C++ threads to program concurrent systems Grasp how C++ can be used to create performant system applications Who this book is for If you are a fresh developer with intermediate knowledge of C++ but little or no knowledge of Unix and Linux system programming, this book will help you learn system programming with C++ in a practical way.
Get up and running with system programming concepts in Linux Key Features Acquire insight on Linux system architecture and its programming interfaces Get to grips with core concepts such as process management, signalling and pthreads Packed with industry best practices and dozens of code examples Book Description The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learn Explore the theoretical underpinnings of Linux system architecture Understand why modern OSes use virtual memory and dynamic memory APIs Get to grips with dynamic memory issues and effectively debug them Learn key concepts and powerful system APIs related to process management Effectively perform file IO and use signaling and timers Deeply understand multithreading concepts, pthreads APIs, synchronization and scheduling Who this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.
Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications Key Features Learn how to write Unix and Linux system code in Golang v1.12 Perform inter-process communication using pipes, message queues, shared memory, and semaphores Explore modern Go features such as goroutines and channels that facilitate systems programming Book Description System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem, and familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature-concurrency helping you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go What you will learn Explore concepts of system programming using Go and concurrency Gain insights into Golang's internals, memory models and allocation Familiarize yourself with the filesystem and IO streams in general Handle and control processes and daemons' lifetime via signals and pipes Communicate with other applications effectively using a network Use various encoding formats to serialize complex data structures Become well-versed in concurrency with channels, goroutines, and sync Use concurrency patterns to build robust and performant system applications Who this book is for If you are a developer who wants to learn system programming with Go, this book is for you. Although no knowledge of Unix and Linux system programming is necessary, intermediate knowledge of Go will help you understand the concepts covered in the book
This book teaches systems programming with the latest versions of C through a set of practical examples and problems. It covers the development of a handful of programs, implementing efficient coding examples. Practical Systems Programming with C contains three main parts: getting your hands dirty with C programming; practical systems programming using concepts such as processes, signals, and inter-process communication; and advanced socket-based programming which consists of developing a network application for reliable communication. You will be introduced to a marvelous ecosystem of systems programming with C, from handling basic system utility commands to communicating through socket programming. With the help of socket programming you will be able to build client-server applications in no time. The “secret sauce” of this book is its curated list of topics and solutions, which fit together through a set of different pragmatic examples; each topic is covered from scratch in an easy-to-learn way. On that journey, you’ll focus on practical implementations and an outline of best practices and potential pitfalls. The book also includes a bonus chapter with a list of advanced topics and directions to grow your skills. What You Will Learn Program with operating systems using the latest version of C Work with Linux Carry out multithreading with C Examine the POSIX standard Work with files, directories, processes, and signals Explore IPC and how to work with it Who This Book Is For Programmers who have an exposure to C programming and want to learn systems programming. This book will help them to learn about core concepts of operating systems with the help of C programming. .
Build safety-critical and memory-safe stand-alone and networked embedded systems Key Features Know how C++ works and compares to other languages used for embedded development Create advanced GUIs for embedded devices to design an attractive and functional UI Integrate proven strategies into your design for optimum hardware performance Book Description C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming. What you will learn Choose the correct type of embedded platform to use for a project Develop drivers for OS-based embedded systems Use concurrency and memory management with various microcontroller units (MCUs) Debug and test cross-platform code with Linux Implement an infotainment system using a Linux-based single board computer Extend an existing embedded system with a Qt-based GUI Communicate with the FPGA side of a hybrid FPGA/SoC system Who this book is for If you want to start developing effective embedded programs in C++, then this book is for you. Good knowledge of C++ language constructs is required to understand the topics covered in the book. No knowledge of embedded systems is assumed.
A comprehensive guide to programming with network sockets, implementing Internet protocols, designing IoT devices, and much more with C Key Features Leverage your C or C++ programming skills to build powerful network applications Get to grips with a variety of network protocols that allow you to load web pages, send emails, and do much more Write portable network code for operating systems such as Windows, Linux, and macOS Book Description Network programming, a challenging topic in C, is made easy to understand with a careful exposition of socket programming APIs. This book gets you started with modern network programming in C and the right use of relevant operating system APIs. This book covers core concepts, such as hostname resolution with DNS, that are crucial to the functioning of the modern web. You’ll delve into the fundamental network protocols, TCP and UDP. Essential techniques for networking paradigms such as client-server and peer-to-peer models are explained with the help of practical examples. You’ll also study HTTP and HTTPS (the protocols responsible for web pages) from both the client and server perspective. To keep up with current trends, you’ll apply the concepts covered in this book to gain insights into web programming for IoT. You’ll even get to grips with network monitoring and implementing security best practices. By the end of this book, you’ll have experience of working with client-server applications, and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. Special consideration is given to writing robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS. What you will learn Uncover cross-platform socket programming APIs Implement techniques for supporting IPv4 and IPv6 Understand how TCP and UDP connections work over IP Discover how hostname resolution and DNS work Interface with web APIs using HTTP and HTTPS Acquire hands-on experience with Simple Mail Transfer Protocol (SMTP) Apply network programming to the Internet of Things (IoT) Who this book is for If you're a developer or a system administrator who wants to enter the world of network programming, this book is for you. Basic knowledge of C programming is assumed.
An introduction to embedding systems for C and C++++ programmers encompasses such topics as testing memory devices, writing and erasing Flash memory, verifying nonvolatile memory contents, and much more. Original. (Intermediate).
Build, customize, and debug your own Android system About This Book Master Android system-level programming by integrating, customizing, and extending popular open source projects Use Android emulators to explore the true potential of your hardware Master key debugging techniques to create a hassle-free development environment Who This Book Is For This book is for Android system programmers and developers who want to use Android and create indigenous projects with it. You should know the important points about the operating system and the C/C++ programming language. What You Will Learn Set up the Android development environment and organize source code repositories Get acquainted with the Android system architecture Build the Android emulator from the AOSP source tree Find out how to enable WiFi in the Android emulator Debug the boot up process using a customized Ramdisk Port your Android system to a new platform using VirtualBox Find out what recovery is and see how to enable it in the AOSP build Prepare and test OTA packages In Detail Android system programming involves both hardware and software knowledge to work on system level programming. The developers need to use various techniques to debug the different components in the target devices. With all the challenges, you usually have a deep learning curve to master relevant knowledge in this area. This book will not only give you the key knowledge you need to understand Android system programming, but will also prepare you as you get hands-on with projects and gain debugging skills that you can use in your future projects. You will start by exploring the basic setup of AOSP, and building and testing an emulator image. In the first project, you will learn how to customize and extend the Android emulator. Then you'll move on to the real challenge—building your own Android system on VirtualBox. You'll see how to debug the init process, resolve the bootloader issue, and enable various hardware interfaces. When you have a complete system, you will learn how to patch and upgrade it through recovery. Throughout the book, you will get to know useful tips on how to integrate and reuse existing open source projects such as LineageOS (CyanogenMod), Android-x86, Xposed, and GApps in your own system. Style and approach This is an easy-to-follow guide full of hands-on examples and system-level programming tips.
This Rust book is designed to guide you through systems programming with Rust using practical examples and projects. You’ll explore various Rust features, along with useful techniques, which will help you to develop system tools, utilities, and more.
Find solutions to all your problems related to Linux system programming using practical recipes for developing your own system programs Key Features Develop a deeper understanding of how Linux system programming works Gain hands-on experience of working with different Linux projects with the help of practical examples Learn how to develop your own programs for Linux Book Description Linux is the world's most popular open source operating system (OS). Linux System Programming Techniques will enable you to extend the Linux OS with your own system programs and communicate with other programs on the system. The book begins by exploring the Linux filesystem, its basic commands, built-in manual pages, the GNU compiler collection (GCC), and Linux system calls. You'll then discover how to handle errors in your programs and will learn to catch errors and print relevant information about them. The book takes you through multiple recipes on how to read and write files on the system, using both streams and file descriptors. As you advance, you'll delve into forking, creating zombie processes, and daemons, along with recipes on how to handle daemons using systemd. After this, you'll find out how to create shared libraries and start exploring different types of interprocess communication (IPC). In the later chapters, recipes on how to write programs using POSIX threads and how to debug your programs using the GNU debugger (GDB) and Valgrind will also be covered. By the end of this Linux book, you will be able to develop your own system programs for Linux, including daemons, tools, clients, and filters. What you will learn Discover how to write programs for the Linux system using a wide variety of system calls Delve into the working of POSIX functions Understand and use key concepts such as signals, pipes, IPC, and process management Find out how to integrate programs with a Linux system Explore advanced topics such as filesystem operations, creating shared libraries, and debugging your programs Gain an overall understanding of how to debug your programs using Valgrind Who this book is for This book is for anyone who wants to develop system programs for Linux and gain a deeper understanding of the Linux system. The book is beneficial for anyone who is facing issues related to a particular part of Linux system programming and is looking for specific recipes or solutions.
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Build efficient and fast Qt applications, target performance problems, and discover solutions to refine your code Key Features Build efficient and concurrent applications in Qt to create cross-platform applications Identify performance bottlenecks and apply the correct algorithm to improve application performance Delve into parallel programming and memory management to optimize your code Book Description Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature What you will learn Understand classic performance best practices Get to grips with modern hardware architecture and its performance impact Implement tools and procedures used in performance optimization Grasp Qt-specific work techniques for graphical user interface (GUI) and platform programming Make Transmission Control Protocol (TCP) and Hypertext Transfer Protocol (HTTP) performant and use the relevant Qt classes Discover the improvements Qt 5.9 (and the upcoming versions) holds in store Explore Qt's graphic engine architecture, strengths, and weaknesses Who this book is for This book is designed for Qt developers who wish to build highly performance applications for desktop and embedded devices. Programming Experience with C++ is required.
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Object-Oriented Design and Programming with C++: Your Hands-On Guide to C++ Programming, with Special Emphasis on Design, Testing, and Reuse provides a list of software engineering principles to guide the software development process. This book presents the fundamentals of the C++ language. Organized into two parts encompassing 10 chapters, this book begins with an overview of C++ and describes object-oriented programming and the history of C++. This text then introduces classes, polymorphism, inheritance, and overloading. Other chapters consider the C++ preprocessor and organization of class libraries. This book discusses as well the scope rules, separate compilation, class libraries, and their organization, exceptions, browsers, and exception handling. The final chapter deals with the design of a moderately complex system that provides file system stimulation. This book is a valuable resource for readers who are reasonably familiar with the C programming language and want to understand the issues in object-oriented programming using C++.
A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key Features Delve into the core patterns and components of C++ in order to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and drawbacks Rediscover how to use popular C++ idioms with generic programming Understand the impact of design patterns on the program’s performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.
Learn Go programming with concise examples providing solutions to many common fundamental problems. Key Features Get comfortable with Go through short, independent, and concise recipes Overcome the most common challenges in Go with practical solutions Take advantage of the most exciting features of Go such as Goroutines Book Description Go has become increasingly popular. C-like speed, simplicity, and power for a growing number of system-level programming domains make it an attractive option for programmers. This book will help you learn the Go programming language by solving problems developers commonly face with a recipe approach. You’ll start by installing Go binaries and get familiar with the tools needed to develop an application. Then you’ll manipulate with strings and use them in built-in function constructs to create a complex value from two floating-point values. Next, you’ll learn how to perform arithmetic operations with date and time values, along with parsing them from string values. Whether you’re an expert programmer or a fresh starter, you will learn how various answers are programmed in the Go language, which will take you to the next level of mastery with Go. We cover concurrency in Go, performing various web programming tasks, doing system programming, reading and writing files, and many fundamental Go programming skills, such as proper error handling, and logging. What you will learn Convert types from one to another Work with dates and times Work with maps and arrays Handle errors and perform logging Work with files and directories Handle HTTP request and responses Perform CRUD operations on a relational database Who this book is for This book caters to software developers who are interested in learning the Go language, and programmers who want to move forward with practical code examples.
For intermediate to experienced C programmers who want to become UNIX system programmers. Explains system calls and special library routines available on the system. Annotation copyrighted by Book News, Inc., Portland, OR

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