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Build your skills in the development of story ideas that will command an audience for your 2-5 minute animated short. Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. The companion DVD includes in-depth interviews with industry insiders, 18 short animations (many with accompanying animatics, character designs and environment designs) and an acting workshop to get your animated short off to a flying start! With Ideas for the Animated Short you'll learn about: Story Background and Theory * Building Better Content * Acting: Exploring the Human Condition * Building Character and Location * Building Story * Dialogue * Storyboarding * Staging
Follow from start to finish the creation of an animated short from the pre-production thought process to story development and character design. Explore the best practices and avoid the common pitfalls of creating two to five minute shorts. Watch a specially created animated short, demonstrating the core techniques and principles at the companion website! Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. The companion website includes in-depth interviews with industry insiders, 18 short animations (many with accompanying animatics, character designs and environment designs) and an acting workshop to get your animated short off to a flying start! With all NEW content on script writing, acting, sound design and visual storytelling as well as stereoscopic 3D storytelling, further enhance your animated shorts and apply the industry best practices to your own projects and workflows.
Der kleine Max lässt sich ganz allein zum Land der wilden Kerle treiben. Er wird der Wildeste von allen und sie machen ihn zu ihrem König. (ab 4)
Finish Your Film! Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the actual production processes of creating a 3D Short film with Maya. Other books focus solely on the creative decisions of 3D Animation and broadly cover the multiple phases of animation production with no real applicable methods for readers to employ. This book shows you how to successfully manage the entire Maya animation pipeline. This book blends together valuable technical tips on film production and real-world shortcuts in a step-by-step approach to make sure you do not get lost. Follow along with author and director Kenny Roy as he creates a short film in front of your eyes using the exact same methods he shows you in the book. Armed with this book, you'll be able to charge forth into the challenge of creating a short film, confident that creativity will show up on screen instead of being stifled by the labyrinth that is a 3D animation pipeline.
Disc characteristics : DVD Region 4.
No other storytelling medium offers as flexible a stage as that of animation. In animation, anything is possible. "Inspired 3D Short Film Production" covers every aspect of the short-film production pipeline, demonstrating each concept and technique through a combination of general theories, examples, exercises, case studies, and interviews with short-film directors and industry specialists. Full of amazing imagery and one-of-a-kind content, "Inspired 3D Short Film Production" is a must-read book for current and future animated filmmakers. It includes a robust DVD full of dozens of award-winning short films, including, "Cane-Toad", "Pump Action", "Values", "Guernica", "Bert", "Puppet", "On the Sunny Side of the Street", and "Top Gum."
The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing professional premises, outlines and scripts. It covers the process of developing presentation bibles and pitching original projects as well as ideas for episodes of shows already on the air. Animation Writing and Development includes chapters on animation history, on child development (writing for kids), and on storyboarding. It gives advice on marketing and finding work in the industry. It provides exercises for students as well as checklists for professionals polishing their craft. This is a guide to becoming a good writer as well as a successful one.
Presents tutorials designed to help create digital short films, providing information on such topics as writing a script, acting methods, camera shots, sound design, storytelling techniques, and animation.
Explains how to use Autodesk 3DS MAX tools to create professional-quality animated short films, covering each stage of the process, from making the first storyboards through character rigging, animation, lighting, lip-synching, and editing.
Presents what you need to create stop-motion videos on your mobile phone or digital camera. In this title, you can learn how to make stop-motion videos like a professional. Using tips and tricks from the experts, it reveals 2-D and 3-D techniques with puppets, clay-modelling, morphing and pixilation.
If you are new to Flash, or an experienced Flash user, you will find this book to be exciting, informative, and offers a wealth of creative ideas and techniques for getting the most out of Flash for web creation. Learning Flash is both fun and easy. This book provides over 30 short projects and over 100 experimental ideas that cover a variety of effects and techniques such as: Melting Type, Solar Explosions, Animated Typist using ActionScript, EZ Web Games, MP3 Sound Controllers, Dynamic Photography, Fading Web Paint, Motion Trails, Score Keeping for Web Games, Collision Detection, Creating and Testing Preloaders, and Interactive Web Portfolios. There are also tutorials for using Photoshop and Illustrator with Flash and a chapter on reverse engineering interesting Flash web sites. Additionally, this text provides a straightforward introduction to ActionScript. You will enjoy exploring new Flash ideas that are presented in a short (2-8 page), easy to follow, step-by-step format. This book allows you learn, create, and publish a variety of Flash effects quickly and easily. If you have never worked with Flash you will appreciate the fact that from chapter two, you are producing web content. Rather than describing each palette and menu item, you will learn by doing. The projects were designed by a professional Flash instructor, peer reviewed, and classroom tested, to insure that they are accurate, exciting, and most importantly, easy to understand. Extensive screen shots makes it easier to learn. Short projects, means that you can gain a solid understanding of a single concept before moving onto the next . From the author "My students and I agree that the most enjoyable way to learn complex software is with short projects that provide new, interesting and creative techniques that can be used, or modified, immediately for your own web creations."
These remarks preface two volumes consisting of the proceedings of the Third International Conference on the History and Philosophy of Science of the International Union of History and Philosophy of Science. The conference was held under the auspices of the Union, The Social Sciences and Humanities Research Council of Canada, and the Canadian Society for History and Philosophy of Science. The meetings took place in Montreal, Canada, 25-29 August 1980, with Concordia University as host institution. The program of the conference was arranged by a Joint Commission of the International Union of History and Philosophy of Science consisting of Robert E. Butts (Canada), John Murdoch (U. S. A. ), Vladimir Kirsanov (U. S. S. R. ), and Paul Weingartner (Austria). The Local Arrangements Committee consisted of Stanley G. French, Chair (Concordia), Michel Paradis, treasurer (McGill), Fran~ois Duchesneau (Universite de Montreal), Robert Nadeau (Universite du Quebec it Montreal), and William Shea (McGill University). Both committees are indebted to Dr. G. R. Paterson, then President of the Canadian Society for History and Philosophy of Science, who shared his expertise in many ways. Dr. French and his staff worked diligently and efficiently on behalf of all participants. The city of Montreal was, as always, the subtle mixture of extravagance, charm, warmth and excitement that retains her status as the jewel of Canadian cities. The funding of major international conferences is always a problem.
Whether you're a novice making your first film or a more advanced animator looking to strengthen an existing concept, Animating Short Stories provides practical techniques to bring your story to life. Each technique is clearly and beautifully illustrated covering different animation mediums; including 2D, 3D and stop-motion. It takes readers step by step through: - how to develop story ideas - to prepare for creative obstacles - scriptwriting and storyboarding - each chapter provides clear examples and full colour images from award-winning student films as well as commercial examples from big studios In addition, a companion website includes a specially created short film demonstrating key visual storytelling and narrative techniques alongside the student movies featured throughout. Also included are documents pertaining to sample production schedule and shotlists, screenplay templates, style guides and cheat sheets.
Animated short films are a unique form of storytelling that allows you to bring your characters and ideas to life. If you ve ever considered telling your own visual story but haven t been sure of how to get started, you ve come to the right place. Written by experienced animators and producers, this book provides practical and insightful ideas into how to use Autodesk® 3ds Max® for your own short film productions.It is about using the tools in 3ds Max to create short films that are on par with feature films. It teaches 3ds Max users everything about animated film creation from coming up with a story, storyboards, character rigging, and animation to lighting, lip syncing, facial animation, and editing. The book provides a unique look at film production through the use of an actual film, Vacant Planet: A Curious Bit of Scrap as a case study. This case study is evaluated through a series of tutorials in which you will create similar scenes to those found in Vacant Planet.Using the insights and techniques highlighted in the case study, along with the files on the companion DVD-ROM, you will work through the entire process and be ready to turn your own stories into animated tales. The book does assume prior 3ds Max knowledge and is written for users who want to turn their skills toward creating short films. This is a must-have book for 3ds Max users, film artists, and character animators who want to use Max s animation power to the fullest!
Computer Graphics & Graphics Applications
The short film is a unique narrative art form that, while lending itself to experimentation, requires tremendous discipline in following traditional filmic considerations. This book takes the student and novice screenwriter through the storytelling process- from conception, to visualization, to dramatization, to characterization and dialogue- and teaches them how to create a dramatic narrative that is at once short (approximately half an hour in length) and complete. Exercises, new examples of short screenplays, and an examination of various genres round out the discussion. NEW TO THE THIRD EDITION: new screenplays, a chapter on rewriting your script, and a chapter on the future of short films
Learn the secrets behind independent animation from the "The King of Independent Animation - Academy Award-nominated Bill Plympton. This living legend breaks down how to make a career outside of the world of corporate animation - and without compromise. Learn time-saving techniques, the secrets to good storytelling, and the business-side of short and feature-length animation films.
A backwoods butcher becomes the first step in an animal uprising. Death convinces an author to write her life story. In a small hotel on the border of Heaven and Hell, and lost among the trivialities of reality and imagination, a couple finds their place in the grand scheme. A play becomes an instrument of entertainment for the gods when a womans child is kidnapped. A petty thief breaks into a magicians mansion, and sees a show to bring anyone to their kneesin fear. A ghost trapped between the living and the afterlife finds beauty through the eyes of the dying. And a man finds out what its like to be slowly cut in half by a pendulum bladewhile hes still alive and conscious. Prepare yourself for an unsettling journey through the mind of madness in the shapes of life, love, and loss in this book of experimental horror and emotions.

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