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Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices. Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope. Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book. To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages. Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot. The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable. Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process. You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW. To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach. Please note: the print version of this title is black & white; the eBook is full color.
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an ­Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and ­circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators.
Hone your understanding of science and engineering concepts with the versatile Arduino microcontroller and powerful Raspberry Pi mini-computer. The simple, straightforward, fun projects in this book use the Arduino and Raspberry Pi to build systems that explore key scientific concepts and develop engineering skills. Areas explored include force/acceleration, heat transfer, light, and astronomy. You'll work with advanced tools, such as data logging, advanced design, manufacturing, and assembly techniques that will take you beyond practical application of the projects you'll be creating. Technology is ever evolving and changing. This book goes beyond simple how-tos to teach you the concepts behind these projects and sciences. You'll gain the skills to observe and adapt to changes in technology as you work through fun and easy projects that explore fundamental concepts of engineering and science. What You'll Learn Measure the acceleration of a car you're riding in Simulate zero gravity Calculate the heat transfer in and out of your house Photography the moon and planets Who This Book Is ForHobbyists, students, and instructors interested in practical applications and methods to measure and learn about the physical world using inexpensive Maker technologies.
Learn Audio Electronics with Arduino: Practical Audio Circuits with Arduino Control teaches the reader how to use Arduino to control analogue audio circuits and introduces electronic circuit theory through a series of practical projects, including a MIDI drum controller and an Arduino-controlled two-band audio equalizer amplifier. Learn Audio Electronics with Arduino provides all the theoretical knowledge needed to design, analyse, and build audio circuits for amplification and filtering, with additional topics like C programming being introduced in a practical context for Arduino control. The reader will learn how these circuits work and also how to build them, allowing them to progress to more advanced audio circuits in the future. Beginning with electrical fundamentals and control systems, DC circuit theory is then combined with an introduction to C programming to build Arduino-based systems for audio (tone sequencer) and MIDI (drum controller) output. The second half of the book begins with AC circuit theory to allow analogue audio circuits for amplification and filtering to be analysed, simulated, and built. These circuits are then combined with Arduino control in the final project – an Arduino-controlled two-band equalizer amplifier. Building on high-school physics and mathematics in an accessible way, Learn Audio Electronics with Arduino is suitable for readers of all levels. An ideal tool for those studying audio electronics, including as a component within other fields of study, such as computer science, human-computer interaction, acoustics, music technology, and electronics engineering.
In this DIY guide, you will learn how to use Arduino – the open-source hardware board for makers, hobbyists, and inventors. You will learn how to develop your own projects, create prototypes, and produce professional-quality embedded systems. A simple step-by-step demonstration system accompanies you from vision to reality – and just like riding a bike, you’ll get better at it, the more you do it. Featuring a wealth of detailed diagrams and more than 50 fully functional examples, this book will help you get the most out of this versatile tool and bring your electronic inventions to life.
Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Authors Jonathan Oxer and Hugh Blemings provide detailed instructions for building a wide range of both practical and fun Arduino-related projects, covering areas such as hobbies, automotive, communications, home automation, and instrumentation. Take Arduino beyond "blink" to a wide variety of projects from simple to challenging Hands-on recipes for everything from home automation to interfacing with your car engine management system Explanations of techniques and references to handy resources for ubiquitous computing projects Supplementary material includes a circuit schematic reference, introductions to a range of electronic engineering principles and general hints & tips. These combine with the projects themselves to make Practical Arduino: Cool Projects for Open Source Hardware an invaluable reference for Arduino users of all levels. You'll learn a wide variety of techniques that can be applied to your own projects.
This textbook provides comprehensive, in-depth coverage of the fundamental concepts of electrical engineering. It is written from an engineering perspective, with special emphasis on circuit functionality and applications. Reliance on higher-level mathematics and physics, or theoretical proofs has been intentionally limited in order to prioritize the practical aspects of electrical engineering. This text is therefore suitable for a number of introductory circuit courses for other majors such as mechanical, biomedical, aerospace, civil, architecture, petroleum, and industrial engineering. The authors’ primary goal is to teach the aspiring engineering student all fundamental tools needed to understand, analyze and design a wide range of practical circuits and systems. Their secondary goal is to provide a comprehensive reference, for both major and non-major students as well as practicing engineers.
This companion book to MakerShed's Ultimate Arduino Microcontroller Pack provides 26 clearly explained projects that you can build with this top-selling kit right away--including multicolor flashing lights, timers, tools for testing circuits, sound effects, motor control, and sensor devices. With the Ultimate Arduino Microcontroller Pack, you'll find everything from common components such as resistors and capacitors to specialized sensors and actuators like force-sensing resistors and motors. The kit also features the Arduino Uno Microcontroller and a MakerShield, the definitive prototyping shield for Arduino. Build 26 cool mini Arduino projects and gadgets Work on projects that are both instructive and have practical application Get circuit diagrams and detailed instructions for building each project Understand circuit design and simulation with easy-to-use tools
The book connects the ICT and the architectural worlds, analyzing modeling, materialization and data-driven visions for design issues at different scales. Furthermore, using sample modeling and materialization tools, it explores the links between performance-driven design approaches and the application of new digital technologies. Intended for architects and urbanists, it provides a theoretical framework to address the implications of the digital revolution in building design and operation. Furthermore, combining insights from IT and ICT with architectural and urban design know-how, it offers engineering professionals a technology-driven interpretation of the building design field.
This book is divided into projects that are explained in a step-by-step format, with practical instructions that are easy to follow. If you want to build your own home automation systems wirelessly using the Arduino platform, this is the book for you. You will need to have some basic experience in Arduino and general programming languages, such as C and C++ to understand the projects in this book.
If you’re among the many hobbyists and designers who came to electronics through Arduino and Raspberry Pi, this cookbook will help you learn and apply the basics of electrical engineering without the need for an EE degree. Through a series of practical recipes, you’ll learn how to solve specific problems while diving into as much or as little theory as you’re comfortable with. Author Simon Monk (Raspberry Pi Cookbook) breaks down this complex subject into several topics, from using the right transistor to building and testing projects and prototypes. With this book, you can quickly search electronics topics and go straight to the recipe you need. It also serves as an ideal reference for experienced electronics makers. This cookbook includes: Theoretical concepts such as Ohm’s law and the relationship between power, voltage, and current The fundamental use of resistors, capacitors and inductors, diodes, transistors and integrated circuits, and switches and relays Recipes on power, sensors and motors, integrated circuits, and radio frequency for designing electronic circuits and devices Advice on using Arduino and Raspberry Pi in electronics projects How to build and use tools, including multimeters, oscilloscopes, simulations software, and unsoldered prototypes
Arduino is an open-source electronics platform based on easy-to-use hardware and software while LabVIEW is a graphical programming telling how to connect functions and work with a variety of datatypes when constructing applications.This book will help beginners to get started with Arduino-based embedded systems including essential know-how of the programming and interfacing of the devices. Book includes programming and simulation of Arduino-based projects and interfacing with LabVIEW, based on practical case studies. The book comprises of total twenty five chapters with description, working model of LabVIEW and programming with Arduino IDE.
Presents an introduction to the open-source electronics prototyping platform.
You’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects: *A reaction-time game that leverages the Arduino’s real-time capabilities *A tool for etching your own printed circuit boards *A regulated, variable-voltage power supply *A kinetic wristwatch winder decked out with LEDs *A garage parking assistant that blinks when your vehicle is perfectly parked *A practical and colorful pH meter *A ballistic chronograph that can measure the muzzle velocity of BB, *Airsoft, and pellet guns *A battery saver that prevents accidental discharge *A square-wave generator *A thermometer that tells the temperature using a sequence of colored LEDs Each project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions. Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground. Uses the Arduino Nano and Pro Mini boards
This book is for anyone who has been curious about using Arduino to create robotic projects that were previously the domain of research labs of major universities or defense departments. Some programming background is useful, but if you know how to use a PC, you can, with the aid of the step-by-step instructions in this book, construct complex robotic projects that can roll, walk, swim, or fly.
This second volume of the ­Arduino Project Handbook delivers 25 more ­beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedo­meter, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board Praise for the first volume of Arduino Project Handbook: "Easily the best beginner’s guide out there. Pair with an inexpensive clone-based starter kit, and it’s never been cheaper to join the maker revolution." —MakeUseOf.com "Beautifully designed." —Boing Boing
Explore and learn about Internet of Things to develop interactive Arduino-based Internet projectsAbout This Book- Learn the capabilities and differences between popular protocols and communication patterns and how they can be used, and should not be used, to create secure and interoperable services and things- Build Internet-based Arduino devices to make your home feel more secure- Learn to protect cyber-physical systems and utilize forensic data analysis to beat vulnerabilities in your IoT ecosystem- Learn best practices to secure your data from device to the cloudWho This Book Is ForIf you're a developer or electronics engineer who is curious about Internet of Things, then this is the course for you. A rudimentary understanding of electronics, Raspberry Pi, or similar credit-card sized computers, and some programming experience using managed code such as C# or Java will be helpful. Business analysts and managers will also find this course useful.What You Will Learn - Know the capabilities and limitations of the HTTP, UPnP, CoAP, MQTT, and XMPP protocols- Use important communication patterns, such as the request/respond, publish/subscribe, event subscription, asynchronous messaging, and multicasting patterns- Build a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the user- Measure the water flow speed and volume with liquid flow sensors and record real-time readings- Secure your home with motion-activated Arduino security cameras and upload images to the cloud- Implement real-time data logging of a solar panel voltage with Arduino cloud connectors- Track locations with GPS and upload location data to the cloud- Control infrared-enabled devices with IR remote and Arduino- Use Systems Security Engineering and Privacy-by-design principles to design a secure IoT ecosystemIn DetailThe IoT: Building Arduino-Based Projects course will take you on a journey to become an expert in the use of IoT by developing a set of projects and finally guide you onto securing your IoT environment.The course begins with exploring the popular HTTP, UPnP, CoAP, MQTT, and XMPP protocols. In the first module Learning Internet of Things, you will learn how protocols and patterns can put limitations on network topology and how they affect the direction of communication and the use of firewalls. This module gives you a practical overview of the existing protocols, communication patterns, architectures, and security issues important to Internet of Things.The second module, Internet of Things with Arduino Blueprints provides you up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users'creating smart, pervasive, and always-connected environments. You can use these projects as blueprints for many other IoT projects and put them to good use.It has becomes critical to ensure that cyber security threats are contained to a minimum when implementing new IoT services and solutions. Thus, our third module, Practical Internet of Things Security provides a set of guidelines to architect and deploy a secure IoT in your Enterprise. The aim is to showcase how the IoT is implemented in early adopting industries and describe how lessons can be learned and shared across diverse industries to support a secure IoT.Style and approach This course introduces you to the Internet of Things architecture, helps you build Arduino projects based on IoT and cloud computing concepts, create smart, pervasive and always-connected environments, and finally guide you onto securing your IoT environment. Each of these has been covered in individual modules so that you develop your skill after the completion of a module and get ready for the next
The revised, corrected, and up-to-date reboot of a comprehensive classic!
BOOST YOUR HAM RADIO'S CAPABILITIES USING LOW-COST ARDUINO MICROCONTROLLER BOARDS! Do you want to increase the functionality and value of your ham radio without spending a lot of money? This book will show you how! Arduino Projects for Amateur Radio is filled with step-by-step microcontroller projects you can accomplish on your own--no programming experience necessary. After getting you set up on an Arduino board, veteran ham radio operators Jack Purdum (W8TEE) and Dennis Kidder (W6DQ) start with a simple LCD display and move up to projects that can add hundreds of dollars' worth of upgrades to existing equipment. This practical guide provides detailed instructions, helpful diagrams, lists of low-cost parts and suppliers, and hardware and software tips that make building your own equipment even more enjoyable. Downloadable code for all of the projects in the book is also available. Do-it-yourself projects include: LCD shield Station timer General purpose panel meter Dummy load and watt meter CW automatic keyer Morse code decoder PS2 keyboard CW encoder Universal relay shield Flexible sequencer Rotator controller Directional watt and SWR meter Simple frequency counter DDS VFO Portable solar power source
Take your Arduino skills to the next level! In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download. Learn advanced Arduino programming techniques, including how to: Use hardware and timer interrupts Boost performance and speed by writing time-efficient sketches Minimize power consumption and memory usage Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards Program Arduino for the Internet Perform digital signal processing Accomplish more than one task at a time—without multi-threading Create and release your own code library

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