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This anthology features the best sports writing from the heyday of "Sport "magazine.
Background and specifications of sports and classic cars manufactured in Europe and America since 1920.
The complete encyclopedia of classic sports cars with informative text and over 750 color photographs.
The most fun you can have on four wheels Sports cars are the athletes of the automotive world. Always nimble and quick, often powerful, sports cars fly where other cars lumber, and dash where others plod. The definition of a sports car is somewhat fluid, and the question "What was the first sports car?" will often incite a heated debate among enthusiasts. Still, most car fans feel that they know a sports car when they see one and when asked to name a few will rattle off a remarkably similar list of name plates: Jaguar, Corvette, Triumph, MG, Aston Martin, Ferrari, Lotus, Alfa-Romeo, BMW. Pressed harder, more exotic and obscure brands will emerge: DB, Alpine, Bugatti, Lancia. Sports cars have offered road and track excitement for nearly 100 years. The original cars evolved for racing, but their appeal and popularity ensured that production versions were soon available for those whose sporting intents never left the boulevard or winding back road. Along the way, sports cars became more comfortable, sometimes almost practical, and above all handsome. But never have they been boring. The Art of the Classic Sports Car offers enthusiasts a beautifully illustrated review of several decades of high-performance cars, featuring cars from around the globe all shot in the studio to ensure a handsome and desirable book. Each featured car includes a profile discussing the car's place in sports car history along with technical and performance specs as well as a smattering of historical images and period ads.
More than 500 images of power and grace in one incredible bargain. Focuses primarily on postwar Ferraris, Porsches, Jaguars, Mustangs and Corvettes, and examines how economic climates influence the public's need for speed.
Re-create authentic models of such classics as a 1965 Mustang, 1956 T-Bird, 1964 MGB and 1963 Corvette — many complete with attachable grilles, hubcaps, hand brakes, dashboards, gearshifts, much more. Detailed assembly diagrams, easy-to-follow directions for projects of varying difficulty.
Describes more than fifty popular models of European, British, and American sports cars, and explains the reasons for each one's success
Dazzling illustrations complement an informative text in this history of the legendary Italian sportscar, sure to be a favorite of any automobile buff.
The participation of women in sports, whether it be professional or amateur, has increased dramatically over the past 20 years. The anatomy and physiology of the female athlete is unique and it is these aspects which are covered in this new volume in the Encyclopaedia of Sports Medicine. Women in Sport provides and invaluable reference for those who deal with sportswomen of all abilities, both on a clinical and research level.
Some sports stand the test of time. This guidebook explores the manoeuvres and skills every boxer needs, from flyweight to heavyweight.
Fifty-six open-top icon roadsters featured in this authoritative, highly pictorial celebration of classic British sports cars, now available in paperback. From the AC Ace to the Wolseley Hornet Special, individual histories place each car in perspective, describing its appeal, significance and driving characteristics. Also detailed for each one are models and variants, year-by-year evolution, specifications and performance figures.
Featuring interviews with the creators of 35 popular video games--including John Madden Football, Tony Hawk Pro Skater 3, WCW/nWo Revenge, and RBI Baseball--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) sports video games of all time. Recounting endless hours of painstaking development, the challenges of working with mega-publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

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