Download Free The Art Of Running Faster Book in PDF and EPUB Free Download. You can read online The Art Of Running Faster and write the review.

Any runner can tell you that the sport isn’t just about churning out miles day in and day out. Runners have a passion, dedication, and desire to go faster, longer, and farther. Now, The Art of Running Faster provides you with a new approach to running, achieving your goals and setting your personal best. Whether you’re old or young, new to the sport or an experienced marathoner, this guide will change how you run and the results you achieve. The Art of Running Faster challenges the stereotypes, removes the doubts and erases the self-imposed limitations by prescribing not only what to do but also how to do it. Inside, you will learn how to •overcome the obstacles that prevent you from running faster, more comfortably, and with greater focus; •rethink conventional training methods, listen to your body, and challenge traditional running ‘norms’; •customize your training program to emphasize the development of speed, strength, and stamina; •shift gears, reach that next level of performance, and blow past the competition. In this one-of-a-kind guide, former world-class runner Julian Goater shares his experiences, insights and advice for better, more efficient and faster running. Much more than training tips and motivational stories, The Art of Running Faster is your guide to improved technique and optimal performance. Let Julian Goater show you a new way to run faster, farther and longer.
Why does trying harder sometimes become an exercise in futility? Why does following "expert advice" often lead to little or no improvement? What if there were an eminently efficient way of learning that could be applied to every area of human experience? Drawing from Feldenkerais, Bagua and Taichi, The Art of Slowing Down presents a highly innovative approach to running. Power, speed, coordination and agility are less related to willpower or "God-given" talent than they are to how well you can sense your own body. Running faster can, in this light, be seen as an issue of learning to become more sensible--that is, more sense-able--through playful and systematic exploration of movement.
The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” —Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. —Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043
As the oldest sport that mankind has participated in, sprinting benefits from a wealth of scientific and experiential information. Appropriate for runners of all levels of ability, this book provides the reader with techniques to reach the next level in their sprinting development. Also included are line drawings that illustrate the techniques discussed. Throughout, the author concentrates on practical methods to improve the individual runners performance.
"Wassily Kandinsky s contributions as a theorist were arguably more influential on modern art than any of his paintings. In Concerning the Spiritual in Art, first published in 1914, Kandinsky both promotes and defends a form of art in which painters express themselves in abstract terms independent of the material world around them, much as musicians do. Divided into two parts, About General Aesthetic (including an examination of geometrical forms) and About Painting (a discussion of the psychology of color and the language and form of color), Concerning the Spiritual in Art offers an insight into the mind of one of the most renowned of all abstract painters and a preview of the art that he was to produce in the years to come. Russian painter WASSILY KANDINSKY (1866 1944), one of the most famous artists of the 20th century, pioneered abstract art. His other books include Point and Line to Plane and Kandinsky, Complete Writings on Art."
The Art of Multiprocessor Programming promises to be the first comprehensive presentation of the principles and tools available for programming multiprocessor machines. As the computer industry changes from single-processor to multiprocessor architectures, this revolution requires a fundamental change in how programs are written. To leverage the performance and power of multiprocessor programming, also known as multicore programming, programmers need to learn the new principles, algorithms, and tools. The book will be of immediate use to programmers working with the new architectures. For example, the next generation of computer game consoles will all be multiprocessor-based, and the game industry is currently struggling to understand how to address the programming challenges presented by these machines. This change in the industry is so fundamental that it is certain to require a significant response by universities, and courses on multicore programming will become a staple of computer science curriculums. This book includes fully-developed Java examples detailing data structures, synchronization techniques, transactional memory, and more. Students in multiprocessor and multicore programming courses and engineers working with multiprocessor and multicore systems will find this book quite useful. The book on multicore programming, the new paradigm of computer science Written by the world's most revered experts in multiprocessor programming and performance Includes examples, models, exercises, PowerPoint slides, and sample Java programs

Best Books