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A fabric and textile directory, recommending fabrics to match the effects you want to achieve. Tells how different fabrics perform and the many ways to use them.
This is the fabric and textile directory that dressmakers and fashion designers have been waiting for. This book is like having your own personal shopper - able to recommend fabrics to suit the effects you want to achieve, show you how the fabric will perform, and recommend ways of using it. Each fabric in the directory is acompanied by photographs presented in a way that makes the properties of the fabric come alive for the viewer, allowing you to really understand how a fabric might behave. The Fashion Designer's Textile Directory is sure to become essential reading for every designer wanting to communicate their final vision through the appropriate use of fabric.
Offers illustrations of hundreds of elements for clothing design that may be mixed and matched to create new styles, gives an overview of the design process, and includes a textile directory.
A directory of 20th and 21st century developments in fashion, featuring 132 designers, their design showcases and the evolution of their brand. Also includes a fabric swatch directory of designers' prints.
Fashion Design: The Complete Guide is a stylish introduction to the fashion business. From the research process to the fashion market, this is an exciting springboard into the industry.
Karl Gerstners Arbeit ist ein Meilenstein in der Geschichte der Gestaltung. Eines seiner wichtigsten Werke war "Programme entwerfen," das hier in einer Neuauflage der Originalpublikation von 1964 erscheint. In vier Essays stellt der Autor die Grundlagen seiner gestalterischen Methode dar. Die damals gezeigte Methode zum Entwerfen zeigt keine Rezepte, sondern ein Modell fA1/4r das Entwerfen im beginnenden Computerzeitalter. Dass Buch liefert aber auch heute noch anwendbare Denkmodelle, allerdings keine LAsungen, kein richtig oder falsch, nichts Absolutes - sondern Grundlegendes ist hier auf innovative, in die zukunftweisende Art erarbeitet. Gerade vor dem Hintergrund der aktuellen Entwicklungen im Computational Design, das uns die MAglichkeit von programmierter Gestaltung vorhAlt, gewinnt dieses Buch an Spannung und AktualitAt. Die vielen Beispiele aus Grafik und Produktdesign, Musik, Architektur und Kunst regen dazu an, das Gezeigte weiterzudenken und in die eigene Arbeit zu integrieren.
Exam board: AQA Level: A-level Subject: Design and Technology First teaching: September 2017 First exams: Summer 2018 (AS) Summer 2019 (A-Level) Encourage your students to be creative, innovative and critical designers with a textbook that builds in-depth knowledge and understanding of the materials, components and processes associated with the creation of fashion and textile products. Our experienced author team will help guide you through the requirements of the specification, covering the core technical and designing and making principles needed for the 2017 AQA AS and A-level Design and Technology Fashion and Textiles specification. - Explores real-world contexts for fashion and textiles - Develops practical skills and theoretical knowledge and builds student confidence - Supports students with the application of maths skills to fashion and textiles - Helps guide students through the requirements of the Non-Exam Assessments and the written exams at both AS and A-level
Successful costume design requires a solid foundation in general artistic principles and specific knowledge of how to apply those principles. Cunningham presents readers with just such a foundation and develops it to expose beginning costume designers to the myriad skills they need to develop in order to costume successful stage productions. She begins at the most basic conceptual level—reading plays from a costume designer's perspective. She then follows through with the practical considerations that must be considered at every stage of the costuming process—research, development, sketching, and costume construction. Cunningham has built on the long-standing success of the outstanding first edition with new figures and updates throughout the text, including 24 pages in full color. Examples have been selected from a wide range of stage productions representing a variety of designers, styles, and approaches. Interviews with award-winning designers from stage, film, and other media show the practical importance of the book's concepts. Every chapter incorporates material reflecting the ever-increasing impact of technology, especially computers, on costuming. New to this edition is an ancillary download package (available here), giving students a selection of basic figure drawings to serve as the base layer for digital renderings, ready-made forms and checklists for assembling and organizing costumes for shows, and a list of research and reference websites with easily clickable links.
Presents over one thousand different fabric swatches from key designers, including Barbour, Bruce Oldfield, Marimekko, Paul Smith, and Basso and Brooke.
D_Tex is proposed as a hub around which it is possible to look at textiles in their different forms, in order to better understand, study, adapt and project them for the future. It is intended to build a flow of ideas and concepts so that participants can arrive at new ideas and concepts and work them in their own way, adapting them to their objectives and research. D_Tex is intended as a space for sharing and building knowledge around textile material in order to propose new understandings and explorations. Present in all areas of knowledge, the textile material bets on renewed social readings and its evolutions to constantly reinvent itself and enable innovative cultural and aesthetic dimensions and unexpected applications to solve questions and promote new knowledge. D_Tex proposes to promote discussion and knowledge in the different areas where textiles, with all their characteristics, can ensure an important contribution, combining material and immaterial knowledge, innovative and traditional techniques, technological and innovative materials and methods, but also new organization and service models, different concepts and views on teaching. With the renewed idea of the intrinsic interdisciplinarity of design and sharing with different areas that support each other, the research and practice of textiles was proposed by the D_TEX Textile Design Conference 2019, held June 19-21, 2019 at the Lisbon School of Architecture of the University of Lisbon, Portugal under the theme "In Touch" where, as broadly understood as possible, different areas of textiles were regarded as needing to keep in touch with each other and end users in order to promote and share the best they can offer for the welfare of their users and consumers.
"Offers students a through grounding in the principles of fashion design. It describes the qualities and skills needed to become a fashion designer, examines the varied career opportunities available and gives a balanced inside view of the fashion business today. Subjects covered include how to interpret a project brief; building a collection; choosing fabric; fit and cutting methods; and portfolio presentation. This revised edition discusses the technological developments that are changing the fashion industry and includes expanded chapters on drawing and making techniques, and careers in fashion. With updated photographs and illustrations, and extensive resource lists and glossaries, the book provides new designers with a valuable route-guide to the profession."--Cover.
"Basics Fashion Design: Fashion Drawing provides a visually oriented introduction to the subject by considering the different styles, techniques and approaches used in the fashion industry. Packed with interviews and work by talented designers and illustrators, this book will both inform and inspire you." --Book Jacket.
A must for any fashion student, this book provides an in-depth review of the wide-ranging career options available in the fashion and textile industry, profiling over 50 careers that span the creative, technical, retail, and media fields. Clearly defined job profiles are accompanied by interviews with people employed in the industry. Breaking into the fashion industry can be very difficult for newly qualified graduates and young designers because of the high number of students graduating each year and the competitive nature of the business. This book offers practical advice on all aspectsof the job-hunting process with guidance on how to succeed. There are suggestions for organizing a job search, with template charts and tables provided to help, and advice on how to secure work placements/internships and develop strong networking skills. A directory of international professional trade associations provides an excellent resource for establishing new contacts and general networking, and also offers information on conferences, trade events, and employment opportunities.
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A practical guide to the dynamic revival of contemporary knitting, Knitwear Design is also a source of inspiration and advice on the latest techniques and practices. Packed with diagrams, knitwear samples and images from a wide range of contemporary designers, the book offers a practical approach to designing garments from initial research, finding sources of inspiration and developing the design, through an exploration of color, texture, and knitting techniques to constructing a garment and creating and writing a pattern. Knitwear Design also showcases the techniques that are transforming knitted textiles, such as heat treatments and painting and printing knit, and profiles the fusing of knitting, art, and craft. The book includes case studies from international designers, offering students a unique insight into the industry. Knitting is a tactile and versatile craft and Knitwear Design gives readers the knowledge and inspiration they need to create innovative and eyecatching fashion.

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