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In this New York Times-bestselling novel full of action and adventure, a blacksmith's apprentice can summon demons. But can he win a war? Fletcher is working as a blacksmith's apprentice when he discovers he has the rare ability to summon demons from another world. Chased from his village for a crime he did not commit, Fletcher must travel with his demon, Ignatius, to an academy for adepts, where the gifted are taught the art of summoning. Along with nobles and commoners, Fletcher endures grueling lessons that will prepare him to serve as a Battlemage in the Empire's war against the savage Orcs. But sinister forces infect new friendships and rivalries grow. With no one but Ignatius by his side, Fletcher must decide where his loyalties lie. The fate of the Empire is in his hands. . . . The Novice by Taran Matharu is book one in the Summoner trilogy, a stunning epic fantasy that started on Wattpad, and garnered over six million views on the site. The paperback edition contains an interview with the author, a special sneak peek of the sequel, The Inquisition, and more. The Inquisition, book two in the series, was also a New York Times bestseller. “The appealing characters, fast-paced plot, focus on racial politics, and interesting demon varieties (demonology addendum included) make this an enjoyable read.” —School Library Journal “Fantasy readers should enjoy this entertaining, comfortably familiar-feeling adventure featuring an earnest soldier-schoolboy and his demonic sidekick.” — Kirkus Reviews “This plot-focused fantasy adventure will be a satisfying read for a wide age range of readers, especially fans of role-playing games and Christopher Paolini.” —VOYA
Readers of The Novice, Book One in the Summoner Trilogy by Taran Matharu, will know Othello as the brave dwarven classmate of Fletcher's at Vocans Academy. How Othello got to Vocans from his village, against all odds, is detailed in this exclusive e-short, A Fine Welcome.
Fletcher and his demon must prove themselves to be heroes in this New York Times-bestselling fantasy adventure. A year has passed since the Tournament. Fletcher and Ignatius have been locked away in Pelt's dungeons, but now they must face trial at the hands of the Inquisition, a powerful institution controlled by those who would delight in Fletcher's downfall. The trial is haunted by ghosts from the past with shocking revelations about Fletcher's origins, but he has little time to dwell on them; the graduating students of Vocans are to be sent deep into the orc jungles to complete a dangerous mission for the king and his council. If they fail, the orcish armies will rise to power beyond anything the Empire has ever seen. With loyal friends Othello and Sylva by his side, Fletcher must battle his way to the heart of Orcdom and save Hominum from destruction... or die trying, in this sequel to The Novice by Taran Matharu. A New York Times bestseller! A Publisher's Weekly bestseller! "A fast-paced, familiar tale with strong echoes of Tolkien, Pullman, and Pokémon." —Kirkus Reviews
Set in a time before The Novice, Summoner: Origins is the perfect introduction to the world of the Summoner, and gives you a sneak peek into the action and adventure. Continue the excitement in the series prequel, The Outcast. Arcturus is just an orphaned stableboy when he discovers he has the ability to summon demons from another world. He is sent to Vocans Military Academy where the lost arts of summoning, spellcraft and demonology are taught to the noble children of the Empire. As the first commoner gifted with this ability, his discovery challenges the nobility and the powers that be. At the Academy, Arcturus quickly makes enemies. With no one but his demon Sacharissa by his side, Arcturus must prove himself as a worthy Summoner...
With this practical guide, it's easy to implement the proven fun—and learning—of a read-it-forward program in your middle school library. Teens recommend books to other teens, offering a surefire way to promote books and reading. • An easy-to-follow process for creating an RIF program in any middle school • Testimonials from those who have initiated and run RIF projects • Specific examples of what works and what doesn't • Resource lists from which librarians can draw in creating their own programs • Offers librarians step-by-step guidance in running a read-it-forward project in which students are encouraged to read books then pass them on to others • Shows how RIF encourages interest in reading for middle school students during a period when they often stop reading for recreation • Discusses how RIF can provide a focus for library programming throughout the school year, connecting it to academics • Demonstrates ways to get students excited about reading by connecting it to the curriculum they are studying
With the renewed interest in the WSOP and Texas Hold-Em poker, online poker rooms have become the easiest way for the average player to get in the game. Online poker generates billions of dollars a year. Millions are playing and millions are lost every day. When playing poker live, an experienced player coupled with a little luck is a winning hand. But when playing online, rampant cheating and endless numbers of bad players make the luck factor the deciding factor. This book will let you understand the two different games being played, comparing live play to online play. What No One Else Is Saying About Online Pokerhighlights how the internet has changed the game into a free for all that could bring even the most experienced professional poker player to his knees, begging for mercy. What No One Else Is Saying About Online Poker is the tell all book about online poker. Topics: . Research the ins and outs of the industry and how the internet has changed the game forever. . Understand why online poker rooms are spending millions to detect cheating. . Learn the different types of cheating taking place in today's online poker rooms and how to recognize it. . Uncover the truths and rumored myths of online poker. . Learn exactly where online poker rooms and the players stand concerning the new bill passed into law on October 13,2006: "The Unlawful Internet Gambling Enforcement Act of 2006." . Arm yourself with the knowledge to compete and discover if you can even afford trying. Author Carl Varrone, a successful business owner and poker enthusiast began his research for What No One Else Is Saying About Online Pokerin 1998. His curriculum included reading numerous books and firsthand experiences in casino poker rooms learning to master the game. When poker rooms started popping up on the internet, Varrone found himself playing online every chance he could. Through his years of playing and research he was compelled to write this book. Every person playing online poker or considering it should learn from his experiences before getting in on the action.
In 2017, CLEP® marks 50 years as the most widely trusted credit-by-exam program in the U.S. CLEP® exams help students fast-track their college degree, saving them time and possibly thousands in tuition costs. Perfect for adults returning to college, military service members, high school, or home-schooled students, REA’s CLEP® test preps provide students with the tools they need to pass their CLEP® exams and get the college credits they deserve. REA’s new 9th edition of the CLEP® General Exams bundles complete test prep for the four CLEP® general exams (College Mathematics, Humanities, Natural Sciences, Social Sciences & History) that satisfy typical first-year general education requirements. These are the courses for which most community and military-friendly colleges will award CLEP® credit.

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