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The account of Mary Shelley's terrifying real encounter with a creature at Castle Frankenstein, years before she penned her novel, as presented by acclaimed graphic novelist Warren Ellis. In the weird darkness of 1816, when a volcanic winter yielded a "year without a summer," Mary Wollestonecraft Godwin began writing the novel Frankenstein on the shore of Lake Geneva in Switzerland. But the true story of Frankenstein began months earlier when Mary, alongside future husband Percy Shelley and stepsister Clair Clairmont, approached a strange castle in the German wilderness while en route to Switzerland. Castle Frankenstein, some one hundred years earlier, had been home to Johann Conrad Dippel, whose experiments included the independent invention of nitroglycerin, a distillation of the elixir of life, and the transfer of a live soul into an awful accretion of human body parts. Mary never spoke of having entered the real Castle Frankenstein, but she did, and was never the same again... because something was haunting that tower, and Mary met it there! Fear, death and alchemy: the modern age is created here, in lost moments in a ruined castle on a day never recorded.
The account of Mary Shelley's terrifying real encounter with a creature at Castle Frankenstein, years before she penned her novel, as presented by acclaimed graphic novelist Warren Ellis. In the weird darkness of 1816, when a volcanic winter yielded a "year without a summer," Mary Wollestonecraft Godwin began writing the novel Frankenstein on the shore of Lake Geneva in Switzerland. But the true story of Frankenstein began months earlier when Mary, alongside future husband Percy Shelley and stepsister Clair Clairmont, approached a strange castle in the German wilderness while en route to Switzerland. Castle Frankenstein, some one hundred years earlier, had been home to Johann Conrad Dippel, whose experiments included the independent invention of nitroglycerin, a distillation of the elixir of life, and the transfer of a live soul into an awful accretion of human body parts. Mary never spoke of having entered the real Castle Frankenstein, but she did, and was never the same again... because something was haunting that tower, and Mary met it there! Fear, death and alchemy: the modern age is created here, in lost moments in a ruined castle on a day never recorded.
This book brings together an international group of scholars who chart and analyze the ways in which comic book history and new forms of graphic narrative have negotiated the aesthetic, social, political, economic, and cultural interactions that reach across national borders in an increasingly interconnected and globalizing world. Exploring the tendencies of graphic narratives - from popular comic book serials and graphic novels to manga - to cross national and cultural boundaries, Transnational Perspectives on Graphic Narratives addresses a previously marginalized area in comics studies. By placing graphic narratives in the global flow of cultural production and reception, the book investigates controversial representations of transnational politics, examines transnational adaptations of superhero characters, and maps many of the translations and transformations that have come to shape contemporary comics culture on a global scale.
Edward Zero quit being a spy thug, left the Agency, found a better life in Iceland. But when a volcano erupts and the past comes back in a myriad of ways, what does the path ask of him? Palestine, Belfast, the laboratory in the woods¬Ąthey all come back into play now. Collects ZERO #11-14.
Sixteen original essays by leading scholars on Mary Shelley's novel provide an introduction to Frankenstein and its various critical contexts.

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